<?xml version="1.0"?>
<materials version="3" group="zblock">
	 <material name="mtr_arms" version="2" render_template="generic:DEPTH_SCALING:DIFFUSE_TEXTURE:NORMALMAP:SKINNED_3WEIGHTS">
        <bump_normal_texture file="units/wardrobe_mod/armor_skins/css/arms_nm"/>
        <diffuse_texture file="units/wardrobe_mod/armor_skins/css/arms_df"/>
    </material>
</materials>
