<materials version="3" group="mw2r_acc">
    <material name="mtr_head" render_template="generic:CONTOUR:DIFFUSE_TEXTURE:GLOBAL_ENVIRONMENT_MAPPING:GLOSS_BLURS_CUBEMAP:GSMA_TEXTURE:NORMALMAP:SKINNED_3WEIGHTS" unique="true" version="2" >
        <diffuse_texture        file="units/mw2r/skins/textures/lower_df"/>
        <bump_normal_texture    file="units/mw2r/skins/textures/lower_nm"/>
        <material_texture       file="units/mw2r/skins/textures/lower_gsma"/>
        <variable name="contour_color" type="vector3" value="0 0 0"/>
        <variable name="contour_opacity" type="scalar" value="0"/>
    </material>
    <material name="mtr_body" render_template="generic:CONTOUR:DIFFUSE_TEXTURE:GLOBAL_ENVIRONMENT_MAPPING:GLOSS_BLURS_CUBEMAP:GSMA_TEXTURE:NORMALMAP:SKINNED_3WEIGHTS" unique="true" version="2" >
        <diffuse_texture        file="units/mw2r/skins/textures/vest_df"/>
        <bump_normal_texture    file="units/mw2r/skins/textures/vest_nm"/>
        <material_texture       file="units/mw2r/skins/textures/vest_gsma"/>
        <variable name="contour_color" type="vector3" value="0 0 0"/>
        <variable name="contour_opacity" type="scalar" value="0"/>
    </material>
    <material name="mtr_body_lod" render_template="generic:CONTOUR:DIFFUSE_TEXTURE:GLOBAL_ENVIRONMENT_MAPPING:GLOSS_BLURS_CUBEMAP:GSMA_TEXTURE:NORMALMAP:SKINNED_3WEIGHTS" unique="true" version="2" >
        <diffuse_texture        file="units/mw2r/skins/textures/upper_df"/>
        <bump_normal_texture    file="units/mw2r/skins/textures/upper_nm"/>
        <material_texture       file="units/mw2r/skins/textures/upper_gsma"/>
        <variable name="contour_color" type="vector3" value="0 0 0"/>
        <variable name="contour_opacity" type="scalar" value="0"/>
    </material>
    <material name="shadow_caster" render_template="shadow_caster_only:SKINNED_1WEIGHT" version="2"/>
</materials>
