<table name="Pavlov VR Hidden Soldier LAS" color="Color(0.3, 0.1, 0.6)">
	<AssetUpdates id="" version="1.0" provider="modworkshop"/>
	<Localization directory="localization" default="english.txt"/>
	<Hooks directory="Hooks">
		<hook file="wardrobe.lua" source_file="lib/tweak_data/armorskinstweakdata"/>
	</Hooks>
	<AddFiles directory="assets">
		<!--pvr-->
		<texture path="guis/dlcs/wardrobe_mod/armor_skins/pvr"/>
		<texture path="units/wardrobe_mod/armor_skins/pvr/body_df"/>
		<texture path="units/wardrobe_mod/armor_skins/pvr/body_nm"/>
		<texture path="units/wardrobe_mod/armor_skins/pvr/body_gsma"/>
		<texture path="units/wardrobe_mod/armor_skins/pvr/body_op"/>
		<model path="units/wardrobe_mod/armor_skins/pvr/pvr"/>
		<object path="units/wardrobe_mod/armor_skins/pvr/pvr"/>
		<unit path="units/wardrobe_mod/armor_skins/pvr/pvr"/>
		<material_config path="units/wardrobe_mod/armor_skins/pvr/pvr"/>
		<cooked_physics path="units/wardrobe_mod/armor_skins/pvr/pvr"/>
		<cooked_physics path="units/wardrobe_mod/armor_skins/pvr/pvr_fps"/>
		<model path="units/wardrobe_mod/armor_skins/pvr/pvr_fps"/>
		<object path="units/wardrobe_mod/armor_skins/pvr/pvr_fps"/>
		<unit path="units/wardrobe_mod/armor_skins/pvr/pvr_fps"/>
		<material_config path="units/wardrobe_mod/armor_skins/pvr/pvr_fps"/>
	</AddFiles>
</table>				