<?xml version="1.0" ?>
<dynamic_object>
	<diesel materials="units/ash2/skins/ash2_nh/ash2_nh" orientation_object="root_point"/>
	<bodies>
		<body name="cloth_Spine2_Cape" enabled="true" template="static" collision_class="hair" collision_group="4" collides_with="5" collides_with_mover="false" friction="0.01" keyframed="true" collision_script_quiet_time="0.5" collision_script_tag="small" ray="ignore" lin_damping="0" ang_damping="1" restitution="0">
			<object name="Spine2"/>
			<object name="physics_stoper" collision_type="box" mass="0.1" padding="-1"/>
		</body>
		<body name="cloth_Cape_02" enabled="true" template="dynamic" collision_class="hair" collision_group="5" collides_with="4" collides_with_mover="false" friction="0.01" keyframed="false" collision_script_quiet_time="0.5" collision_script_tag="small" ray="ignore" lin_damping="2.3" ang_damping="4" restitution="0">
			<object name="Cape_02"/>
			<object name="Cape_01_Col" collision_type="box" mass="0.1" padding="-1"/>
		</body>
		<body name="cloth_Cape_03" enabled="true" template="dynamic" collision_class="hair" collision_group="5" collides_with="4" collides_with_mover="false" friction="0.01" keyframed="false" collision_script_quiet_time="0.5" collision_script_tag="small" ray="ignore" lin_damping="2.3" ang_damping="4" restitution="0">
			<object name="Cape_03"/>
			<object name="Cape_02_Col" collision_type="box" mass="0.1" padding="-1"/>
		</body>
		<body name="cloth_Cape_04" enabled="true" template="dynamic" collision_class="hair" collision_group="5" collides_with="4" collides_with_mover="false" friction="0.01" keyframed="false" collision_script_quiet_time="0.5" collision_script_tag="small" ray="ignore" lin_damping="2.3" ang_damping="4" restitution="0">
			<object name="Cape_04"/>
			<object name="Cape_03_Col" collision_type="box" mass="0.1" padding="-1"/>
		</body>
		<body name="cloth_Cape_05" enabled="true" template="dynamic" collision_class="hair" collision_group="5" collides_with="4" collides_with_mover="false" friction="0.01" keyframed="false" collision_script_quiet_time="0.5" collision_script_tag="small" ray="ignore" lin_damping="2.3" ang_damping="4" restitution="0">
			<object name="Cape_05"/>
			<object name="Cape_04_Col" collision_type="box" mass="0.1" padding="-1"/>
		</body>
		<body name="cloth_Cape_L_02" enabled="true" template="dynamic" collision_class="hair" collision_group="5" collides_with="4" collides_with_mover="false" friction="0.01" keyframed="false" collision_script_quiet_time="0.5" collision_script_tag="small" ray="ignore" lin_damping="2.3" ang_damping="4" restitution="0">
			<object name="Cape_L_02"/>
			<object name="Cape_R_01_Col" collision_type="box" mass="0.1" padding="-1"/>
		</body>
		<body name="cloth_Cape_L_03" enabled="true" template="dynamic" collision_class="hair" collision_group="5" collides_with="4" collides_with_mover="false" friction="0.01" keyframed="false" collision_script_quiet_time="0.5" collision_script_tag="small" ray="ignore" lin_damping="2.3" ang_damping="4" restitution="0">
			<object name="Cape_L_03"/>
			<object name="Cape_R_02_Col" collision_type="box" mass="0.1" padding="-1"/>
		</body>
		<body name="cloth_Cape_L_04" enabled="true" template="dynamic" collision_class="hair" collision_group="5" collides_with="4" collides_with_mover="false" friction="0.01" keyframed="false" collision_script_quiet_time="0.5" collision_script_tag="small" ray="ignore" lin_damping="2.3" ang_damping="4" restitution="0">
			<object name="Cape_L_04"/>
			<object name="Cape_R_03_Col" collision_type="box" mass="0.1" padding="-1"/>
		</body>
		<body name="cloth_Cape_L_05" enabled="true" template="dynamic" collision_class="hair" collision_group="5" collides_with="4" collides_with_mover="false" friction="0.01" keyframed="false" collision_script_quiet_time="0.5" collision_script_tag="small" ray="ignore" lin_damping="2.3" ang_damping="4" restitution="0">
			<object name="Cape_L_05"/>
			<object name="Cape_R_04_Col" collision_type="box" mass="0.1" padding="-1"/>
		</body>
		<body name="cloth_Cape_R_02" enabled="true" template="dynamic" collision_class="hair" collision_group="5" collides_with="4" collides_with_mover="false" friction="0.01" keyframed="false" collision_script_quiet_time="0.5" collision_script_tag="small" ray="ignore" lin_damping="2.3" ang_damping="4" restitution="0">
			<object name="Cape_R_02"/>
			<object name="Cape_L_01_Col" collision_type="box" mass="0.1" padding="-1"/>
		</body>
		<body name="cloth_Cape_R_03" enabled="true" template="dynamic" collision_class="hair" collision_group="5" collides_with="4" collides_with_mover="false" friction="0.01" keyframed="false" collision_script_quiet_time="0.5" collision_script_tag="small" ray="ignore" lin_damping="2.3" ang_damping="4" restitution="0">
			<object name="Cape_R_03"/>
			<object name="Cape_L_02_Col" collision_type="box" mass="0.1" padding="-1"/>
		</body>
		<body name="cloth_Cape_R_04" enabled="true" template="dynamic" collision_class="hair" collision_group="5" collides_with="4" collides_with_mover="false" friction="0.01" keyframed="false" collision_script_quiet_time="0.5" collision_script_tag="small" ray="ignore" lin_damping="2.3" ang_damping="4" restitution="0">
			<object name="Cape_R_04"/>
			<object name="Cape_L_03_Col" collision_type="box" mass="0.1" padding="-1"/>
		</body>
		<body name="cloth_Cape_R_05" enabled="true" template="dynamic" collision_class="hair" collision_group="5" collides_with="4" collides_with_mover="false" friction="0.01" keyframed="false" collision_script_quiet_time="0.5" collision_script_tag="small" ray="ignore" lin_damping="2.3" ang_damping="4" restitution="0">
			<object name="Cape_R_05"/>
			<object name="Cape_L_04_Col" collision_type="box" mass="0.1" padding="-1"/>
		</body>
	</bodies>
	<constraints>
		<constraint type="ragdoll" name="cloth_constraint_1" enabled="true">
			<param body_a="cloth_Spine2_Cape" body_b="cloth_Cape_02"/>
			<param pivot="position:Cape_02"/>
			<param twist_axis="xaxis:Cape_02" twist_min="-0.1" twist_max="0.1" twist_freedom="0.1"/>
			<param cone_y="1" cone_z="1" cone_freedom="1"/>
			<param damping="2" spring_constant="2" min_restitution="0.2" max_restitution="0.2"/>
		</constraint>
		<constraint type="ragdoll" name="cloth_constraint_2" enabled="true">
			<param body_a="cloth_Cape_02" body_b="cloth_Cape_03"/>
			<param pivot="position:Cape_03"/>
			<param twist_axis="xaxis:Cape_03" twist_min="-0.1" twist_max="0.1" twist_freedom="0.1"/>
			<param cone_y="1" cone_z="1" cone_freedom="1"/>
			<param damping="2" spring_constant="2" min_restitution="0.2" max_restitution="0.2"/>
		</constraint>
		<constraint type="ragdoll" name="cloth_constraint_3" enabled="true">
			<param body_a="cloth_Cape_03" body_b="cloth_Cape_04"/>
			<param pivot="position:Cape_04"/>
			<param twist_axis="xaxis:Cape_04" twist_min="-0.1" twist_max="0.1" twist_freedom="0.1"/>
			<param cone_y="1" cone_z="1" cone_freedom="1"/>
			<param damping="25" spring_constant="2" min_restitution="0.2" max_restitution="0.2"/>
		</constraint>
		<constraint type="ragdoll" name="cloth_constraint_4" enabled="true">
			<param body_a="cloth_Cape_04" body_b="cloth_Cape_05"/>
			<param pivot="position:Cape_05"/>
			<param twist_axis="xaxis:Cape_05" twist_min="-0.1" twist_max="0.1" twist_freedom="0.1"/>
			<param cone_y="1" cone_z="1" cone_freedom="1"/>
			<param damping="2" spring_constant="2" min_restitution="0.2" max_restitution="0.2"/>
		</constraint>
		<constraint type="ragdoll" name="cloth_constraint_5" enabled="true">
			<param body_a="cloth_Spine2_Cape" body_b="cloth_Cape_L_02"/>
			<param pivot="position:Cape_L_02"/>
			<param twist_axis="xaxis:Cape_L_02" twist_min="-0.1" twist_max="0.1" twist_freedom="0.1"/>
			<param cone_y="1" cone_z="1" cone_freedom="1"/>
			<param damping="2" spring_constant="2" min_restitution="0.2" max_restitution="0.2"/>
		</constraint>
		<constraint type="ragdoll" name="cloth_constraint_6" enabled="true">
			<param body_a="cloth_Cape_L_02" body_b="cloth_Cape_L_03"/>
			<param pivot="position:Cape_L_03"/>
			<param twist_axis="xaxis:Cape_L_03" twist_min="-0.1" twist_max="0.1" twist_freedom="0.1"/>
			<param cone_y="1" cone_z="1" cone_freedom="1"/>
			<param damping="2" spring_constant="2" min_restitution="0.2" max_restitution="0.2"/>
		</constraint>
		<constraint type="ragdoll" name="cloth_constraint_7" enabled="true">
			<param body_a="cloth_Cape_L_03" body_b="cloth_Cape_L_04"/>
			<param pivot="position:Cape_L_04"/>
			<param twist_axis="xaxis:Cape_L_04" twist_min="-0.1" twist_max="0.1" twist_freedom="0.1"/>
			<param cone_y="1" cone_z="1" cone_freedom="1"/>
			<param damping="25" spring_constant="2" min_restitution="0.2" max_restitution="0.2"/>
		</constraint>
		<constraint type="ragdoll" name="cloth_constraint_8" enabled="true">
			<param body_a="cloth_Cape_L_04" body_b="cloth_Cape_L_05"/>
			<param pivot="position:Cape_L_05"/>
			<param twist_axis="xaxis:Cape_L_05" twist_min="-0.1" twist_max="0.1" twist_freedom="0.1"/>
			<param cone_y="1" cone_z="1" cone_freedom="1"/>
			<param damping="2" spring_constant="2" min_restitution="0.2" max_restitution="0.2"/>
		</constraint>
		<constraint type="ragdoll" name="cloth_constraint_5" enabled="true">
			<param body_a="cloth_Spine2_Cape" body_b="cloth_Cape_R_02"/>
			<param pivot="position:Cape_R_02"/>
			<param twist_axis="xaxis:Cape_R_02" twist_min="-0.1" twist_max="0.1" twist_freedom="0.1"/>
			<param cone_y="1" cone_z="1" cone_freedom="1"/>
			<param damping="2" spring_constant="2" min_restitution="0.2" max_restitution="0.2"/>
		</constraint>
		<constraint type="ragdoll" name="cloth_constraint_6" enabled="true">
			<param body_a="cloth_Cape_R_02" body_b="cloth_Cape_R_03"/>
			<param pivot="position:Cape_R_03"/>
			<param twist_axis="xaxis:Cape_R_03" twist_min="-0.1" twist_max="0.1" twist_freedom="0.1"/>
			<param cone_y="1" cone_z="1" cone_freedom="1"/>
			<param damping="2" spring_constant="2" min_restitution="0.2" max_restitution="0.2"/>
		</constraint>
		<constraint type="ragdoll" name="cloth_constraint_7" enabled="true">
			<param body_a="cloth_Cape_R_03" body_b="cloth_Cape_R_04"/>
			<param pivot="position:Cape_R_04"/>
			<param twist_axis="xaxis:Cape_R_04" twist_min="-0.1" twist_max="0.1" twist_freedom="0.1"/>
			<param cone_y="1" cone_z="1" cone_freedom="1"/>
			<param damping="25" spring_constant="2" min_restitution="0.2" max_restitution="0.2"/>
		</constraint>
		<constraint type="ragdoll" name="cloth_constraint_8" enabled="true">
			<param body_a="cloth_Cape_R_04" body_b="cloth_Cape_R_05"/>
			<param pivot="position:Cape_R_05"/>
			<param twist_axis="xaxis:Cape_R_05" twist_min="-0.1" twist_max="0.1" twist_freedom="0.1"/>
			<param cone_y="1" cone_z="1" cone_freedom="1"/>
			<param damping="2" spring_constant="2" min_restitution="0.2" max_restitution="0.2"/>
		</constraint>
	</constraints>
	<decal_surfaces default_material="flesh"/>
	<graphics>
		<graphic_group culling_object="co_box" enabled="true" name="suit">
			<object enabled="true" name="g_cape"/>
			<object enabled="true" name="g_body"/>
		</graphic_group>
	</graphics>
</dynamic_object>
