<?xml version="1.0"?>
<materials version="3" group="civ_male_taxman">
  <material render_template="generic:DEPTH_SCALING:DIFFUSE_TEXTURE:GLOBAL_ENVIRONMENT_MAPPING:GLOSS_BLURS_CUBEMAP:GSMA_TEXTURE:NORMALMAP:SKINNED_3WEIGHTS" unique="true" name="mtr_suit" version="2">
		<diffuse_texture file="units/wardrobe_mod/armor_skins/akiyama/body_df"/>
		<bump_normal_texture file="units/wardrobe_mod/armor_skins/akiyama/body_nm"/>
		<material_texture file="units/wardrobe_mod/armor_skins/akiyama/body_gsma"/>
	</material>
	<material render_template="generic:DEPTH_SCALING:DIFFUSE_TEXTURE:GLOBAL_ENVIRONMENT_MAPPING:GLOSS_BLURS_CUBEMAP:GSMA_TEXTURE:NORMALMAP:SKINNED_3WEIGHTS" unique="true" name="mtr_shirt" version="2">
		<diffuse_texture file="units/wardrobe_mod/armor_skins/akiyama/shirt_df"/>
		<bump_normal_texture file="units/wardrobe_mod/armor_skins/akiyama/shirt_nm"/>
		<material_texture file="units/wardrobe_mod/armor_skins/akiyama/shirt_gsma"/>
	</material>
	<material render_template="generic:DEPTH_SCALING:DIFFUSE_TEXTURE:GLOBAL_ENVIRONMENT_MAPPING:GLOSS_BLURS_CUBEMAP:GSMA_TEXTURE:NORMALMAP:SKINNED_3WEIGHTS" unique="true" name="mtr_forearms_male" version="2">
		<bump_normal_texture file="units/pd2_dlc_sus/characters/sus_npc_male_arms/npc_male_criminals_arms_caucasian_nm"/>
		<diffuse_texture file="units/pd2_dlc_sus/characters/sus_npc_male_arms/npc_male_criminals_arms_caucasian_02_df"/>
		<material_texture file="units/pd2_dlc_sus/characters/sus_npc_male_arms/npc_male_criminals_arms_caucasian_gsma"/>
	</material>
</materials>
