<?xml version="1.0"?>
<materials version="3" group="death">
    <material name="mtr_body" render_template="generic:CONTOUR:DIFFUSE_TEXTURE:GLOBAL_ENVIRONMENT_MAPPING:GLOSS_BLURS_CUBEMAP:GSMA_TEXTURE:NORMALMAP:SKINNED_3WEIGHTS" unique="true" version="2">
        <diffuse_texture        file="units/10years/skins/textures/body_df"/>
        <bump_normal_texture    file="units/10years/skins/textures/body_nm"/>
        <material_texture       file="units/10years/skins/textures/body_gsma"/>
        <variable name="contour_color" type="vector3" value="1 1 1"/>
        <variable name="contour_opacity" type="scalar" value="0"/>
    </material>
	<material name="mtr_eye" render_template="generic:CONTOUR:DIFFUSE_TEXTURE:GLOBAL_ENVIRONMENT_MAPPING:GLOSS_BLURS_CUBEMAP:GSMA_TEXTURE:NORMALMAP:SKINNED_3WEIGHTS" unique="true" version="2">
        <diffuse_texture        file="units/10years/skins/textures/eyes_df"/>
		<material_texture       file="units/10years/skins/textures/eyes_gsma"/>
        <bump_normal_texture    file="units/10years/skins/textures/eyes_nm"/>
        <variable name="contour_color" type="vector3" value="1 1 1"/>
        <variable name="contour_opacity" type="scalar" value="0"/>
    </material>
	<material name="mtr_eye" render_template="generic:CONTOUR:DIFFUSE_TEXTURE:GLOBAL_ENVIRONMENT_MAPPING:GLOSS_BLURS_CUBEMAP:GSMA_TEXTURE:NORMALMAP:SKINNED_3WEIGHTS" unique="true" version="2">
        <diffuse_texture        file="units/10years/skins/textures/eyes_df"/>
		<material_texture       file="units/10years/skins/textures/eyes_gsma"/>
        <bump_normal_texture    file="units/10years/skins/textures/eyes_nm"/>
        <variable name="contour_color" type="vector3" value="1 1 1"/>
        <variable name="contour_opacity" type="scalar" value="0"/>
    </material>
	<material name="mtr_eye_iris" render_template="generic:CONTOUR:DIFFUSE_TEXTURE:GLOBAL_ENVIRONMENT_MAPPING:GLOSS_BLURS_CUBEMAP:GSMA_TEXTURE:NORMALMAP:SKINNED_3WEIGHTS" unique="true" version="2">
        <diffuse_texture        file="units/10years/skins/textures/eyes_df"/>
		<material_texture       file="units/10years/skins/textures/eyes_gsma"/>
        <bump_normal_texture    file="units/10years/skins/textures/eyes_nm"/>
        <variable name="contour_color" type="vector3" value="1 1 1"/>
        <variable name="contour_opacity" type="scalar" value="0"/>
    </material>
	<material name="mtr_eye_reflection" render_template="generic:CONTOUR:DIFFUSE_TEXTURE:GLOBAL_ENVIRONMENT_MAPPING:GLOSS_BLURS_CUBEMAP:GSMA_TEXTURE:NORMALMAP:SKINNED_3WEIGHTS" unique="true" version="2">
        <diffuse_texture        file="units/10years/skins/textures/eyes_df"/>
		<material_texture       file="units/10years/skins/textures/eyes_gsma"/>
        <bump_normal_texture    file="units/10years/skins/textures/eyes_nm"/>
        <variable name="contour_color" type="vector3" value="1 1 1"/>
        <variable name="contour_opacity" type="scalar" value="0"/>
    </material>
	 <material name="mtr_eye_reflection" render_template="opacity:CUBE_ENVIRONMENT_MAPPING:DIFFUSE_TEXTURE:NORMALMAP:SKINNED_3WEIGHTS" unique="true" version="2">
        <opacity_texture file="units/pd2_dlc_max/characters/npc_criminals_max/npc_criminal_max_eyes_reflection_op"/>
        <reflection_texture type="cubemap" global_texture="current_global_texture"/>
        <diffuse_texture file="units/pd2_dlc_max/characters/npc_criminals_max/npc_criminal_max_eyes_reflection_df"/>
        <bump_normal_texture file="units/pd2_dlc_max/characters/npc_criminals_max/npc_criminal_max_eyes_reflection_nm"/>
    </material>
	 <material name="mtr_eyelashes" render_template="opacity:DIFFUSE_TEXTURE:SKINNED_3WEIGHTS" unique="true" version="2">
        <opacity_texture file="units/10years/skins/textures/eyelashes_op"/>
        <diffuse_texture file="units/10years/skins/textures/eyelashes_df"/>
    </material>
	 <material name="mtr_eyeshadow" render_template="opacity:DIFFUSE_TEXTURE:SKINNED_3WEIGHTS" unique="true" version="2">
        <opacity_texture file="units/10years/skins/textures/eyeshadow_op"/>
        <diffuse_texture file="units/10years/skins/textures/eyeshadow_df"/>
    </material>
	<material name="mtr_hair" render_template="generic:ALPHA_MASKED:CONTOUR:DIFFUSE_TEXTURE:DOUBLE_SIDED:EXTERNAL_ALPHA_REF:GLOBAL_ENVIRONMENT_MAPPING:GLOSS_BLURS_CUBEMAP:GSMA_TEXTURE:NORMALMAP:OPACITY_TEXTURE:RL_CIVILIANS:SKINNED_3WEIGHTS" unique="true" version="2">
        <opacity_texture file="units/10years/skins/textures/hair_op"/>
        <diffuse_texture file="units/10years/skins/textures/hair_df"/>
		<bump_normal_texture file="units/10years/skins/textures/hair_nm"/>
		<material_texture file="units/10years/skins/textures/hair_gsma"/>
		<variable name="alpha_ref" type="scalar" value="0.475314159"/>
		<variable name="contour_color" type="vector3" value="1 1 1"/>
		<variable name="contour_opacity" type="scalar" value="0"/>
    </material>
	<material name="mtr_head" render_template="generic:CONTOUR:DIFFUSE_TEXTURE:GLOBAL_ENVIRONMENT_MAPPING:GLOSS_BLURS_CUBEMAP:GSMA_TEXTURE:NORMALMAP:SKINNED_3WEIGHTS" unique="true" version="2">
        <diffuse_texture        file="units/10years/skins/textures/head_df"/>
		<material_texture       file="units/10years/skins/textures/head_gsma"/>
        <bump_normal_texture    file="units/10years/skins/textures/head_nm"/>
        <variable name="contour_color" type="vector3" value="1 1 1"/>
        <variable name="contour_opacity" type="scalar" value="0"/>
    </material>
	<material name="mtr_pin" render_template="generic:CONTOUR:DIFFUSE_TEXTURE:GLOBAL_ENVIRONMENT_MAPPING:GLOSS_BLURS_CUBEMAP:GSMA_TEXTURE:NORMALMAP:SKINNED_3WEIGHTS" unique="true" version="2">
        <diffuse_texture        file="units/10years/skins/textures/pin_df"/>
		<material_texture       file="units/10years/skins/textures/eyes_gsma"/>
        <bump_normal_texture    file="units/10years/skins/textures/pin_nm"/>
        <variable name="contour_color" type="vector3" value="1 1 1"/>
        <variable name="contour_opacity" type="scalar" value="0"/>
    </material>
	<material name="mtr_shoes" render_template="generic:CONTOUR:DIFFUSE_TEXTURE:GLOBAL_ENVIRONMENT_MAPPING:GLOSS_BLURS_CUBEMAP:GSMA_TEXTURE:NORMALMAP:SKINNED_3WEIGHTS" unique="true" version="2">
        <diffuse_texture        file="units/10years/skins/textures/shoes_df"/>
		<material_texture       file="units/10years/skins/textures/shoes_gsma"/>
        <bump_normal_texture    file="units/10years/skins/textures/shoes_nm"/>
        <variable name="contour_color" type="vector3" value="1 1 1"/>
        <variable name="contour_opacity" type="scalar" value="0"/>
    </material>
	<material name="mtr_arms_male" render_template="generic:CONTOUR:DIFFUSE_TEXTURE:GLOBAL_ENVIRONMENT_MAPPING:GLOSS_BLURS_CUBEMAP:GSMA_TEXTURE:NORMALMAP:SKINNED_3WEIGHTS" unique="true" version="2">
        <bump_normal_texture file="units/pd2_dlc_sus/characters/sus_npc_male_arms/npc_male_criminals_arms_caucasian_nm"/>
        <diffuse_texture file="units/pd2_dlc_sus/characters/sus_npc_male_arms/npc_male_criminals_arms_caucasian_02_df"/>
        <material_texture file="units/pd2_dlc_sus/characters/sus_npc_male_arms/npc_male_criminals_arms_caucasian_gsma"/>
        <variable type="vector3" name="contour_color" value="1 1 1"/>
        <variable type="scalar" name="contour_opacity" value="0"/>
    </material>
</materials>    
