<?xml version="1.0" ?>
<dynamic_object>
	<diesel materials="units/thead/skins/thead_female_fat/thead_female_fat" orientation_object="root_point"/>
	<bodies>
		<body name="Base" enabled="true" template="static" collision_class="hair" collision_group="2" collides_with="3" collides_with_mover="true" friction="0.01" keyframed="true" collision_script_quiet_time="0.5" collision_script_tag="small" ray="ignore" lin_damping="0" ang_damping="1" restitution="-10">
			<object name="Mark_Base"/>
			<object name="Base_Stopper" collision_type="box" mass="-4" padding="-1.75"/>
		</body>
		<body name="Mark_01" enabled="true" template="dynamic" collision_class="hair" collision_group="3" collides_with="2" collides_with_mover="true" friction="0.01" keyframed="false" collision_script_quiet_time="0.5" collision_script_tag="small" ray="ignore" lin_damping="3" ang_damping="3" restitution="0">
			<object name="Mark_01"/>
			<object name="c_box_01" collision_type="box" mass="-4" padding="-2.5"/>
		</body>
		<body name="Mark_02" enabled="true" template="dynamic" collision_class="hair" collision_group="3" collides_with="2" collides_with_mover="true" friction="0.01" keyframed="false" collision_script_quiet_time="0.5" collision_script_tag="small" ray="ignore" lin_damping="3" ang_damping="3" restitution="0">
			<object name="Mark_02"/>
			<object name="c_box_02" collision_type="box" mass="-4" padding="-2.5"/>
		</body>
		<body name="Mark_03" enabled="true" template="dynamic" collision_class="hair" collision_group="3" collides_with="2" collides_with_mover="true" friction="0.01" keyframed="false" collision_script_quiet_time="0.5" collision_script_tag="small" ray="ignore" lin_damping="3" ang_damping="3" restitution="0">
			<object name="Mark_03"/>
			<object name="c_box_03" collision_type="box" mass="-4" padding="-2.5"/>
		</body>
		<body name="Mark_04" enabled="true" template="dynamic" collision_class="hair" collision_group="3" collides_with="2" collides_with_mover="true" friction="0.01" keyframed="false" collision_script_quiet_time="0.5" collision_script_tag="small" ray="ignore" lin_damping="3" ang_damping="3" restitution="0">
			<object name="Mark_04"/>
			<object name="c_box_04" collision_type="box" mass="-4" padding="-2.5"/>
		</body>
	</bodies>
	
	
	<constraints>
		<constraint type="ragdoll" name="cloth_constraint_1" enabled="true">
			<param body_a="Base" body_b="Mark_01"/>
			<param pivot="position:Mark_01"/>
			<param twist_axis="xaxis:Mark_01" twist_min="-3" twist_max="3" twist_freedom="3"/>
			<param cone_y="5" cone_z="15" cone_freedom="15"/>
			<param damping="30" spring_constant="20" min_restitution="0.2" max_restitution="0.2"/>
		</constraint>
		<constraint type="ragdoll" name="cloth_constraint_2" enabled="true">
			<param body_a="Mark_01" body_b="Mark_02"/>
			<param pivot="position:Mark_02"/>
			<param twist_axis="xaxis:Mark_02" twist_min="-3" twist_max="3" twist_freedom="3"/>
			<param cone_y="5" cone_z="15" cone_freedom="15"/>
			<param damping="30" spring_constant="20" min_restitution="0.2" max_restitution="0.2"/>
		</constraint>
		<constraint type="ragdoll" name="cloth_constraint_3" enabled="true">
			<param body_a="Mark_02" body_b="Mark_03"/>
			<param pivot="position:Mark_03"/>
			<param twist_axis="xaxis:Mark_03" twist_min="-3" twist_max="3" twist_freedom="3"/>
			<param cone_y="5" cone_z="15" cone_freedom="15"/>
			<param damping="30" spring_constant="20" min_restitution="0.2" max_restitution="0.2"/>
		</constraint>
		<constraint type="ragdoll" name="cloth_constraint_4" enabled="true">
			<param body_a="Mark_03" body_b="Mark_04"/>
			<param pivot="position:Mark_04"/>
			<param twist_axis="xaxis:Mark_04" twist_min="-3" twist_max="3" twist_freedom="3"/>
			<param cone_y="5" cone_z="15" cone_freedom="15"/>
			<param damping="30" spring_constant="20" min_restitution="0.2" max_restitution="0.2"/>
		</constraint>
	</constraints>
	<graphics>
		<graphic_group culling_object="co_box" enabled="true" name="suit">
			<object enabled="true" name="g_body"/>
			<object enabled="true" name="g_mark"/>
		</graphic_group>
	</graphics>
</dynamic_object>

