<table min_lib_ver="4.5" name="Boiling Point Defense">
	<level ai_group_type="russia" briefing_dialog="Play_pln_mad_brf_01" cube="cube_apply_heist_bank" id="mad_def" intro_event="Play_plt_mad_intro_01" max_bags="999" music="heist" outro_event="Play_rb14_mad_outro_01">
		<assets>
			<asset name="ammo_bag"/>
			<asset name="gage_assignment"/>
			<asset name="grenade_crate"/>
			<asset name="health_bag"/>
		</assets>
		<packages>
			<value_node value="packages/lvl_mad"/>
			<value_node value="levels/narratives/elephant/mad/world"/>
			<value_node value="levels/narratives/elephant/mad/world_sounds"/>
			<value_node value="levels/narratives/elephant/mad/art2/art2"/>
			<value_node value="levels/narratives/elephant/mad/collision/collision"/>
			<value_node value="levels/narratives/elephant/mad/world/world"/>
			<value_node value="levels/narratives/elephant/mad/whitebox/whitebox"/>
			<value_node value="levels/narratives/elephant/mad/lights_underground_lab/lights_underground_lab"/>
			<value_node value="levels/narratives/elephant/mad/terrain/terrain"/>
			<value_node value="levels/narratives/elephant/mad/art1/art1"/>
			<value_node value="levels/narratives/elephant/mad/editor_only/editor_only"/>
		</packages>
		<script_data_mods directory="scriptdata">
			<mod replacement="objectives.objective" replacement_type="custom_xml" target_ext="objective" target_path="gamedata/objectives">
				<options merge_mode="add" mode="add"/>
			</mod>
		</script_data_mods>
	</level>
	<narrative briefing_event="rb14_mad_cbf_01" contact="jimmy" icon="guis/dlcs/bro/textures/pd2/crimenet/boilingpoint" id="Boiling Point Defense Mode" jc="30" load_screen="guis/dlcs/pic/textures/loading/job_boilingpoint" region="street">
		<chain>
			<table level_id="mad_def" type="d" type_id="heist_type_assault"/>
		</chain>
		<contract_cost>
			<value_node value="62000"/>
			<value_node value="124000"/>
			<value_node value="310000"/>
			<value_node value="620000"/>
			<value_node value="800000"/>
			<value_node value="800000"/>
			<value_node value="800000"/>
		</contract_cost>
		<crimenet_callouts>
			<value_node value="rb14_mad_cnc_01"/>
		</crimenet_callouts>
		<crimenet_videos>
			<value_node value="cn_mad"/>
		</crimenet_videos>
		<experience_mul>
			<value_node value="1"/>
			<value_node value="1"/>
			<value_node value="1"/>
			<value_node value="1"/>
			<value_node value="3"/>
			<value_node value="3"/>
			<value_node value="3"/>
		</experience_mul>
		<max_mission_xp>
			<value_node value="46000"/>
			<value_node value="46000"/>
			<value_node value="46000"/>
			<value_node value="46000"/>
			<value_node value="46000"/>
			<value_node value="46000"/>
			<value_node value="46000"/>
		</max_mission_xp>
		<min_mission_xp>
			<value_node value="31000"/>
			<value_node value="31000"/>
			<value_node value="31000"/>
			<value_node value="31000"/>
			<value_node value="31000"/>
			<value_node value="31000"/>
			<value_node value="31000"/>
		</min_mission_xp>
		<payout>
			<value_node value="135000"/>
			<value_node value="275000"/>
			<value_node value="692307"/>
			<value_node value="692307"/>
			<value_node value="692307"/>
			<value_node value="692307"/>
			<value_node value="0"/>
		</payout>
	</narrative>
	<Localization default="english.txt" directory="loc">
		<loc file="english.txt" language="english"/>
	</Localization>
</table>
