<effect force_synch="false">
    <atom name="rain_01_a" min_size="400" max_size="400" lifetime="-1" random_start_time="false" start_time="0" preroll="0" inherit_velocity_multiplier="1" fade_in_start="-1" fade_in_length="0" fade_out_start="-1" spawn_cull_policy="initialize" cull_policy="update" cull_gracetime="0" max_particle_radius="-1" soundbank="" cue="" ambient="false" grab_relative="world" grab_pos="0 0 0" grab_radius="200" grab_backfacing="false" timeline="">
        <initializerstack>
            <localboxrandomposition min="0 0 0" max="0 0 0"/>
            <boxrandomvelocity relative="effect" min="100 0 0" max="5000 0 0"/>
            <boxrandomrotation relative="effect" min="-3.6666700839996 -7 -0.46666699647903" max="-1.6666699647903 -5 -0.33333298563957" min_rot="0" max_rot="0"/>
            <constantage age="99999"/>
            <boxrandomangle min="0" max="0"/>
            <boxrandomsize min="3.33333 -18.6667" max="3 150"/>
        </initializerstack>
        <simulatorstack>
            <velocityintegrator channel="local"/>
            <ager/>
            <teleporter name="rain_01_b" trigger_teleport="time" lifetime_input="constant" particle_lifetime="0.35" teleport_cap="25" current_position="true" channel="local" normal_variation="0.090000003576279" teleport_event="false" positioner="box">
                <box min="-900 0 700" max="-100 1000 800" min_normal="-1.5 -0.10000000149012 1" max_normal="-0.5 0.10000000149012 1"/>
                <normal min_velocity="-4000" max_velocity="-4000"/>
            </teleporter>
            <worldtransform transform_rotations="false"/>
        </simulatorstack>
        <visualizerstack>
            <billboard texture="effects/textures/liquid/rain_01_a_df" intensity="identity" billboard_type="rotation_aligned" rotation_channel="world_rotation" blend_mode="normal" render_template="effect_op_add" origo="1 1" per_particle_age="true" size_input="channel" color_input="constant" color="137 147 163" opacity_input="keys" rotation_input="constant" rotation="0" rotation_axis="0 0 -1" uv_size="1 1" uv_offset_input="constant" uv_offset="0 0">
                <opacity_keys loop="false">
                    <key t="0" v="0"/>
                    <key t="0.58519792556763" v="150"/>
                    <key t="0.99483650922775" v="150"/>
                    <key t="1.5387263298035" v="0"/>
                </opacity_keys>
            </billboard>
        </visualizerstack>
    </atom>
</effect>
