<materials version="3" group="ene_bulldozer_minigun_classic">
    <material name="mtr_bulldozer" render_template="generic:DIFFUSE_TEXTURE:NORMALMAP:RL_COPS:SKINNED_3WEIGHTS" version="2">
        <bump_normal_texture file="units/payday2/characters/shared_textures/bulldozer_nm"/>
        <diffuse_texture file="units/pd2_dlc_drm/characters/ene_bulldozer_minigun_classic/ene_bulldozer_minigun_df"/>
    </material>
    <material name="mtr_bulldozer_lod_1" render_template="generic:DIFFUSE_TEXTURE:NORMALMAP:RL_COPS:SKINNED_3WEIGHTS" version="2">
        <bump_normal_texture file="units/payday2/characters/shared_textures/bulldozer_nm" mip="1"/>
        <diffuse_texture file="units/pd2_dlc_drm/characters/ene_bulldozer_minigun_classic/ene_bulldozer_minigun_df" mip="1"/>
    </material>
    <material name="mtr_bulldozer_lod_2" render_template="generic:DIFFUSE_TEXTURE:NORMALMAP:RL_COPS:SKINNED_3WEIGHTS" version="2">
        <bump_normal_texture file="units/payday2/characters/shared_textures/bulldozer_nm" mip="4"/>
        <diffuse_texture file="units/pd2_dlc_drm/characters/ene_bulldozer_minigun_classic/ene_bulldozer_minigun_df" mip="4"/>
    </material>

    <material name="mtr_mask" render_template="generic:DIFFUSE_TEXTURE:NORMALMAP:RL_COPS" version="2">
        <bump_normal_texture 	file="units/pd2_dlc_drm/characters/ene_bulldozer_minigun_classic/mask_nm"/>
        <diffuse_texture 	file="units/pd2_dlc_drm/characters/ene_bulldozer_minigun_classic/mask_df"/>
    </material>

    <material name="shadow_caster" render_template="shadow_caster_only:SKINNED_1WEIGHT" version="2"/>
</materials>
