loadout_list =
{

	{
		name = "Grease TYPE",
		folder = "oil",
		-- NOTE: Usually the game uses ARGB format for colours, but the cape colour uses ABGR here instead
		cape_color = 0xff2c5e7b,
		--2c5e7b
		cape_color_edge = 0xff2b937a,
		--2b937a
		items = 
		{
			"mods/more_loadouts/files/oil/wands/wand_1.xml",
			"mods/more_loadouts/files/oil/wands/wand_2.xml",
			{
			"mods/more_loadouts/files/oil/potion_oil.xml",
			amount = 2,
			},
		},
		perks =
		{
			"BLEED_OIL",
		},
	},
	
	{
		name = "Toxic TYPE",
		folder = "toxic",
		-- NOTE: Usually the game uses ARGB format for colours, but the cape colour uses ABGR here instead
		cape_color = 0xff27c28e,
		--8ec227
		cape_color_edge = 0xff11f2d4,
		--d4f211
		items = 
		{
			"mods/more_loadouts/files/toxic/wands/wand_1.xml",
			"mods/more_loadouts/files/toxic/wands/wand_2.xml",
			{
			"mods/more_loadouts/files/toxic/potion_toxic.xml",
			amount = 3,
			},
		},
		perks =
		{
			"PROTECTION_RADIOACTIVITY",
		},
	},
	
	{
		name = "Vampire TYPE",
		folder = "vampire",
		-- NOTE: Usually the game uses ARGB format for colours, but the cape colour uses ABGR here instead
		cape_color = 0xff3d3d3d,
		--8ec227
		cape_color_edge = 0xff00007a,
		--d4f211
		items = 
		{
			"mods/more_loadouts/files/vampire/wands/wand_1.xml",
			"mods/more_loadouts/files/vampire/wands/wand_2.xml",
			"mods/more_loadouts/files/vampire/potion_blood.xml",
			"mods/more_loadouts/files/vampire/potion_invisibility.xml",
			"mods/more_loadouts/files/vampire/potion_invisibility.xml",
		},
		perks =
		{
			"VAMPIRISM",
		},
	},
	
	{
		name = "Ice TYPE",
		folder = "ice",
		-- NOTE: Usually the game uses ARGB format for colours, but the cape colour uses ABGR here instead
		cape_color = 0xff929292,
		--929292
		cape_color_edge = 0xfff0ea6d,
		--6deaf0 
		items = 
		{
			"mods/more_loadouts/files/ice/wands/wand_1.xml",
			"mods/more_loadouts/files/ice/wands/wand_2.xml",
			{
			"data/entities/items/pickup/potion_water.xml",
			amount = 2,
			},
		},
		perks =
		{
			"FREEZE_FIELD",
		},
	},
		
	{
		name = "Bomb TYPE",
		folder = "bomb",
		-- NOTE: Usually the game uses ARGB format for colours, but the cape colour uses ABGR here instead
		cape_color = 0xff727272,
		--727272
		cape_color_edge = 0xff4d8da8,
		--a88d4d 
		items = 
		{
			"mods/more_loadouts/files/bomb/wands/wand_1.xml",
			"mods/more_loadouts/files/bomb/wands/wand_2.xml",
			"data/entities/misc/custom_cards/bomb.xml",
			"data/entities/misc/custom_cards/bomb.xml",
		--	"data/entities/misc/custom_cards/bomb.xml",
		--	"data/entities/misc/custom_cards/bomb.xml",
		},
		perks =
		{
			"ABILITY_ACTIONS_MATERIALIZED",
		},
	},

	{
		name = "Melting TYPE",
		folder = "melting",
		-- NOTE: Usually the game uses ARGB format for colours, but the cape colour uses ABGR here instead
		cape_color = 0xff2c7b50,
		--507b2c
		cape_color_edge = 0xff3f9b69,
		--699b3f
		items = 
		{
			"mods/more_loadouts/files/melting/wands/wand_1.xml",
			"mods/more_loadouts/files/melting/wands/wand_2.xml",
			{
			"mods/more_loadouts/files/melting/potion_acid.xml",
			amount = 2,
			},
		},
		perks =
		{
			"DISSOLVE_POWDERS",
			"BLEED_OIL",
		},
	},
	
	
	{
		name = "Blade TYPE",
		folder = "blade",
		-- NOTE: Usually the game uses ARGB format for colours, but the cape colour uses ABGR here instead
		cape_color = 0xff00366b,
		--6b3600
		cape_color_edge = 0xff00478c,
		--8c4700
		items = 
		{
			"mods/more_loadouts/files/blade/wands/wand_1.xml",
			"mods/more_loadouts/files/blade/wands/wand_2.xml",
			{
			"mods/more_loadouts/files/blade/potion_alcohol.xml",
			amount = 2,
			},
		},
		perks =
		{
			"STAINLESS_ARMOUR",
		},
	},
	
	{
		name = "Relic TYPE",
		folder = "relic",
		-- NOTE: Usually the game uses ARGB format for colours, but the cape colour uses ABGR here instead
		cape_color = 0xff3c5f61,
		--615f3c
		cape_color_edge = 0xff73c3c7,
		--c7c373
		items = 
		{
			"mods/more_loadouts/files/relic/wands/wand_1.xml",
			"mods/more_loadouts/files/relic/wands/wand_2.xml",
			{
			"mods/more_loadouts/files/relic/potion_teleportatium.xml",
			amount = 2,
			},
		},
		perks =
		{
			"EXTRA_KNOCKBACK",
			"EXPLODING_CORPSES",
		},
	},
	
	{
		name = "Necro TYPE",
		folder = "necro",
		-- NOTE: Usually the game uses ARGB format for colours, but the cape colour uses ABGR here instead
		cape_color = 0xff3c1b45,
		--451b3c
		cape_color_edge = 0xff56026b,
		--6b0256
		items = 
		{
			"mods/more_loadouts/files/necro/wands/wand_1.xml",
			"mods/more_loadouts/files/necro/wands/wand_2.xml",
			{
			"mods/more_loadouts/files/necro/potion_blood.xml",
			amount = 2,
			},
		},
		perks =
		{
			"SAVING_GRACE",
		},
	},
	
	{
		name = "Berserker TYPE",
		folder = "berserker",
		-- NOTE: Usually the game uses ARGB format for colours, but the cape colour uses ABGR here instead
		cape_color = 0xff4d1295,
		--95124d
		cape_color_edge = 0xff6621b9,
		--b92166
		items = 
		{
			"mods/more_loadouts/files/berserker/wands/wand_1.xml",
			"mods/more_loadouts/files/berserker/wands/wand_2.xml",
			{
			"mods/more_loadouts/files/berserker/potion_berserker.xml",
			amount = 2,
			},
		},
		perks =
		{
			"GLOBAL_GORE",
		--	"GLASS_CANNON",
		--	"GENOME_MORE_HATRED",
		},
	},
	
	{
		name = "Combustion TYPE",
		folder = "combustion",
		-- NOTE: Usually the game uses ARGB format for colours, but the cape colour uses ABGR here instead
		cape_color = 0xff2154a9,
		--a95421
		cape_color_edge = 0xff3570d3,
		--d37035
		items = 
		{
			"mods/more_loadouts/files/combustion/wands/wand_1.xml",
			"mods/more_loadouts/files/combustion/wands/wand_2.xml",
			"data/entities/items/pickup/potion_water.xml",
			{
			"mods/more_loadouts/files/combustion/potion_gunpowder.xml",
			amount = 2,
			},
		},
		perks =
		{
			"REVENGE_EXPLOSION",
		},
	},
	
	{
		name = "Hydromancy TYPE",
		folder = "hydromancer",
		-- NOTE: Usually the game uses ARGB format for colours, but the cape colour uses ABGR here instead
		cape_color = 0xff7b572c,
		--2c577b
		cape_color_edge = 0xff9b703f,
		--3f709b
		items = 
		{
			"mods/more_loadouts/files/hydromancer/wands/wand_1.xml",
			"mods/more_loadouts/files/hydromancer/wands/wand_2.xml",
			{
			"data/entities/items/pickup/potion_water.xml",
			amount = 4,
			},
		},
		perks =
		{
		--	"BREATH_UNDERWATER",
			"SPEED_DIVER",
		},
	},
	
	{
		name = "Blood TYPE",
		folder = "blood",
		-- NOTE: Usually the game uses ARGB format for colours, but the cape colour uses ABGR here instead
		cape_color = 0xff1e1a87,
		--871a1e
		cape_color_edge = 0xff2f2aa9,
		--a92a2f
		items = 
		{
			"mods/more_loadouts/files/blood/wands/wand_1.xml",
			"mods/more_loadouts/files/blood/wands/wand_2.xml",
			{
			"mods/more_loadouts/files/necro/potion_blood.xml",
			amount = 4,
			},
		},
		perks =
		{
		--	"BREATH_UNDERWATER",
			"GLOBAL_GORE",
		},
	},
	
	{
		name = "Gravity TYPE",
		folder = "gravity",
		-- NOTE: Usually the game uses ARGB format for colours, but the cape colour uses ABGR here instead
		cape_color = 0xff963e57,
		--573e96
		cape_color_edge = 0xffcf6583,
		--8365cf
		items = 
		{
			"mods/more_loadouts/files/gravity/wands/wand_1.xml",
			"mods/more_loadouts/files/gravity/wands/wand_2.xml",
			{
			"data/entities/items/pickup/potion_water.xml",
			amount = 2,
			},
		},
		perks =
		{
			"HOVER_BOOST",
			"LOW_GRAVITY",
		},
	},
	
	{
		name = "Geomancer TYPE",
		folder = "geomancer",
		-- NOTE: Usually the game uses ARGB format for colours, but the cape colour uses ABGR here instead
		cape_color = 0xff526e50,
		--506e52
		cape_color_edge = 0xff3a4d39,
		--394d3a
		items = 
		{
			"mods/more_loadouts/files/geomancer/wands/wand_1.xml",
			"mods/more_loadouts/files/geomancer/wands/wand_2.xml",
			{
			"data/entities/items/pickup/potion_water.xml",
			amount = 2,
			},
		},
		perks =
		{
			"LOWER_SPREAD",
		},
	},

   {
		name = "Chaos TYPE",
		folder = "chaos",
		-- NOTE: Usually the game uses ARGB format for colours, but the cape colour uses ABGR here instead
		cape_color = 0xff914a68,
		--684a91
		cape_color_edge = 0xffa6373c,
		--3c37a6
		items = 
		{
			"mods/more_loadouts/files/chaos/wands/wand_1.xml",
			"mods/more_loadouts/files/chaos/wands/wand_2.xml",
			{
			"mods/more_loadouts/files/chaos/potion_chaos.xml",
			amount = 3,
			},
		},
		perks =
		{
			"REVENGE_EXPLOSION",
		},
	},
	
    {
		name = "Common TYPE",
		folder = "common",
		-- NOTE: Usually the game uses ARGB format for colours, but the cape colour uses ABGR here instead
		cape_color = 0xff76547f,
		--7f5476
		cape_color_edge = 0xff9a6f9b,
		--9b6f9a
		items = 
		{
			"mods/more_loadouts/files/common/wands/wand_1.xml",
			"mods/more_loadouts/files/common/wands/wand_2.xml",
			{
			"data/entities/items/pickup/potion_water.xml",
			amount = 2,
			},
		},
	},
	
	{
		name = "Summoner TYPE",
		folder = "summoner",
		-- NOTE: Usually the game uses ARGB format for colours, but the cape colour uses ABGR here instead
		cape_color = 0xff60a1a2,
		cape_color_edge = 0xff3c696a,
		items = 
		{
			"mods/more_loadouts/files/summoner/wands/wand_1.xml",
			"mods/more_loadouts/files/summoner/wands/wand_2.xml",
			"data/entities/items/pickup/potion_water.xml",
			{ 
			options = { "data/entities/items/pickup/egg_fire.xml", "data/entities/items/pickup/egg_red.xml", "data/entities/items/pickup/egg_monster.xml", "data/entities/items/pickup/egg_slime.xml" },
			amount = 3,
			},
		},
	},
	{
		name = "Fire TYPE",
		folder = "fire",
		-- NOTE: Usually the game uses ARGB format for colours, but the cape colour uses ABGR here instead
		cape_color = 0xff5a60dd,
		cape_color_edge = 0xff3e43af,
		items = 
		{
			"mods/more_loadouts/files/fire/wands/wand_1.xml",
			"mods/more_loadouts/files/fire/wands/wand_2.xml",
			{
			"mods/more_loadouts/files/fire/potion_fire.xml",
			amount = 2,
			},
		},
		perks =
		{
			"PROTECTION_FIRE",
			"BLEED_OIL",
		},
	},
	{
		name = "Slime TYPE",
		folder = "slime",
		-- NOTE: Usually the game uses ARGB format for colours, but the cape colour uses ABGR here instead
		cape_color = 0xff9a6f9b,
		cape_color_edge = 0xff76547f,
		items = 
		{
			"mods/more_loadouts/files/slime/wands/wand_1.xml",
			"mods/more_loadouts/files/slime/wands/wand_2.xml",
			--"mods/starting_loadouts/files/slime/wands/wand_3.xml",
			{
			"mods/more_loadouts/files/slime/potion_slime.xml",
			amount = 2,
			},
		},
		perks =
		{
			"BLEED_SLIME",
		},
	},
	{
		name = "Thunder TYPE",
		folder = "thunder",
		-- NOTE: Usually the game uses ARGB format for colours, but the cape colour uses ABGR here instead
		cape_color = 0xff9d7b4d,
		cape_color_edge = 0xff846235,
		items = 
		{
			"mods/more_loadouts/files/thunder/wands/wand_1.xml",
			"mods/more_loadouts/files/thunder/wands/wand_2.xml",
			"data/entities/items/pickup/thunderstone.xml",
		},
		perks =
		{
			"ELECTRICITY",
		},
	},
	
	--[[
	{
		name = "Sludge warlock",
	},
	{
		name = "Master transmuter",
	},
	{
		name = "Ricochet druid",
	},
	{
		name = "Teleport wizard",
	},
	{
		name = "Engineer",
	},
	]]--
}