<table name="tridagger">
    <Localization directory="Localization" default="english.txt">
    </Localization>
    <GlobalValue id="tridagger" color="Color(0, 1, 1)"/>
    
    <!--
    globalvalue id = id for the entire pack
    -->
      
    <Melee id="tridagger" based_on="switchblade" unit="units/mods/weapons/wpn_fps_mel_tridagger/wpn_fps_mel_tridagger" third_unit="units/mods/weapons/wpn_fps_mel_tridagger/wpn_third_mel_tridagger" texture_bundle_folder="mods" global_value="tridagger"/>
    
    <!--
    Melee id = the ID of the melee weapons
    based on = the original weapon that your new one borrows it's animations from
    unit = directory of your new weapon's .unit filename
    third_unit = directory of your new weapon's .unit filename
    texture_bundle_folder = directory path for the icons
    global_value = for packs of mods, a global id assigned to all
    -->    
    
    <AddFiles directory="assets">
        <!-- Hien        -->
        <cooked_physics path="units/mods/weapons/wpn_fps_mel_tridagger/wpn_fps_mel_tridagger"/>
        <model path="units/mods/weapons/wpn_fps_mel_tridagger/wpn_fps_mel_tridagger"/>
        <object path="units/mods/weapons/wpn_fps_mel_tridagger/wpn_fps_mel_tridagger"/>
        <unit path="units/mods/weapons/wpn_fps_mel_tridagger/wpn_fps_mel_tridagger"/>
        <material_config path="units/mods/weapons/wpn_fps_mel_tridagger/wpn_fps_mel_tridagger"/>

        <cooked_physics path="units/mods/weapons/wpn_fps_mel_tridagger/wpn_third_mel_tridagger"/>
        <model path="units/mods/weapons/wpn_fps_mel_tridagger/wpn_third_mel_tridagger"/>
        <object path="units/mods/weapons/wpn_fps_mel_tridagger/wpn_third_mel_tridagger"/>
        <unit path="units/mods/weapons/wpn_fps_mel_tridagger/wpn_third_mel_tridagger"/>
        <material_config path="units/mods/weapons/wpn_fps_mel_tridagger/wpn_third_mel_tridagger"/>

        <texture path="units/mods/weapons/wpn_fps_mel_tridagger/tridagger_df"/>
        <texture path="units/mods/weapons/wpn_fps_mel_tridagger/tridagger_nm"/>
        <texture path="guis/dlcs/mods/textures/pd2/blackmarket/icons/melee_weapons/tridagger"/>
        
     <!--
     This is a list of the files that will get added to the game, in this case. 5 first person files, 5 third person files, and 3 texture files
     -->
        
    </AddFiles>
</table>
