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		<diffuse_texture file="units/mods/weapons/wpn_fps_mel_tridagger/tridagger_df" />
		<bump_normal_texture file="units/mods/weapons/wpn_fps_mel_tridagger/tridagger_nm" />
	</material>
    <material name="mat_ninjato_metal" render_template="generic:CUBE_ENVIRONMENT_MAPPING:DEPTH_SCALING:DIFFUSE_TEXTURE:NORMALMAP" version="2">
		<diffuse_texture file="units/mods/weapons/wpn_fps_mel_tridagger/tridagger_df" />
		<bump_normal_texture file="units/mods/weapons/wpn_fps_mel_tridagger/tridagger_nm" />
        <reflection_texture type="cubemap" file="environments/cubemaps/cubemap_morning_lcm"/>
        <variable value="1 0 2" type="vector3" name="environment_settings"/>
    </material>
</materials>
