<table name="BCM" image="guis/bckr" color="Color(0.01,0.62,0.98)">
	<Localization directory="Loc" default="english.txt"/>
	<AssetUpdates id="36276" version="1.11" provider="modworkshop"/>
	<GlobalValue id="bckr" color="Color(0.8, 0.8, 0.0)"/>
	
	

	<WeaponMod id="wpn_fps_upg_r93_338" based_on="wpn_fps_upg_a_custom" type="conversion" global_value = "bckr" sub_type="ammo_slug" unit="units/payday2/weapons/wpn_upg_dummy/wpn_upg_dummy" has_description="true" drop="false" texture_bundle_folder="mods" is_a_unlockable="true">
		<stats damage = "100" spread = "1" recoil = "-2" total_ammo_mod = "-8"/>
		<custom_stats ammo_pickup_max_mul = "0.33" ammo_pickup_min_mul = "0.5"/>
		<weapons>
			<value_node value="wpn_fps_snp_r93"/>
		</weapons>
	</WeaponMod>


	
	<WeaponMod id="wpn_fps_upg_triple" based_on="wpn_fps_upg_a_custom" type="ammo" sub_type="ammo_custom" global_value = "bckr" unit="units/payday2/weapons/wpn_upg_dummy/wpn_upg_dummy" drop="false" texture_bundle_folder="mods" is_a_unlockable="true">
		<stats damage = "0" spread = "1" recoil = "-1"/>
		<custom_stats rays="3" />
		<weapons>
			<value_node value="wpn_fps_sho_ben"/>
			<value_node value="wpn_fps_sho_basset"/>
			<value_node value="wpn_fps_sho_x_basset"/>
			<value_node value="wpn_fps_sho_spas12"/>
			<value_node value="wpn_fps_shot_saiga"/>
			<value_node value="wpn_fps_sho_aa12"/>
			<value_node value="wpn_fps_sho_rota"/>
			<value_node value="wpn_fps_sho_x_rota"/>
			<value_node value="wpn_fps_sho_striker"/>
			<value_node value="wpn_fps_sho_boot"/>
			<value_node value="wpn_fps_sho_coach"/>
			<value_node value="wpn_fps_sho_ultima"/>
			<value_node value="wpn_fps_shot_serbu"/>
			<value_node value="wpn_fps_shot_r870"/>
			<value_node value="wpn_fps_sho_m590"/>
			<value_node value="wpn_fps_sho_m1897"/>
			<value_node value="wpn_fps_shot_m37"/>
			<value_node value="wpn_fps_sho_ksg"/>
			<value_node value="wpn_fps_pis_judge"/>
			<value_node value="wpn_fps_pis_x_judge"/>
			<value_node value="wpn_fps_shot_b682"/>
			<value_node value="wpn_fps_shot_huntsman"/>
		</weapons>
	</WeaponMod>
	
		<WeaponMod id="wpn_fps_upg_hash4" based_on="wpn_fps_upg_a_custom" type="ammo" sub_type="ammo_custom" global_value = "bckr" unit="units/payday2/weapons/wpn_upg_dummy/wpn_upg_dummy" drop="false" texture_bundle_folder="mods" is_a_unlockable="true">
		<stats damage = "0" spread = "-1" recoil = "1"/>
		<custom_stats rays="21" />
		<weapons>
			<value_node value="wpn_fps_sho_ben"/>
			<value_node value="wpn_fps_sho_basset"/>
			<value_node value="wpn_fps_sho_x_basset"/>
			<value_node value="wpn_fps_sho_spas12"/>
			<value_node value="wpn_fps_shot_saiga"/>
			<value_node value="wpn_fps_sho_aa12"/>
			<value_node value="wpn_fps_sho_rota"/>
			<value_node value="wpn_fps_sho_x_rota"/>
			<value_node value="wpn_fps_sho_striker"/>
			<value_node value="wpn_fps_sho_boot"/>
			<value_node value="wpn_fps_sho_coach"/>
			<value_node value="wpn_fps_sho_ultima"/>
			<value_node value="wpn_fps_shot_serbu"/>
			<value_node value="wpn_fps_shot_r870"/>
			<value_node value="wpn_fps_sho_m590"/>
			<value_node value="wpn_fps_sho_m1897"/>
			<value_node value="wpn_fps_shot_m37"/>
			<value_node value="wpn_fps_sho_ksg"/>
			<value_node value="wpn_fps_shot_b682"/>
			<value_node value="wpn_fps_shot_huntsman"/>
		</weapons>
	</WeaponMod>

	
		<WeaponMod id="wpn_fps_upg_44" based_on="wpn_fps_upg_a_custom" type="conversion" sub_type="ammo_slug" global_value = "bckr" unit="units/payday2/weapons/wpn_upg_dummy/wpn_upg_dummy" has_description="true" drop="false" texture_bundle_folder="mods" is_a_unlockable="true">
		<stats damage = "65" recoil = "-3" total_ammo_mod = "-8"/>
		<custom_stats ammo_pickup_max_mul = "0.67" ammo_pickup_min_mul = "0.5"/>
		<weapons>
			<value_node value="wpn_fps_pis_2006m"/>
			<value_node value="wpn_fps_pis_x_2006m"/>
			<value_node value="wpn_fps_pis_deagle"/>
			<value_node value="wpn_fps_x_deagle"/>
		</weapons>
	</WeaponMod>
	
			<WeaponMod id="wpn_fps_upg_50ae" based_on="wpn_fps_upg_a_custom" type="conversion" sub_type="ammo_slug" global_value = "bckr" unit="units/payday2/weapons/wpn_upg_dummy/wpn_upg_dummy" has_description="true" drop="false" texture_bundle_folder="mods" is_a_unlockable="true">
		<stats damage = "90" spread = "-1" recoil = "-5" extra_ammo = "-1" total_ammo_mod = "-10"/>
		<custom_stats ammo_pickup_max_mul = "0.5" ammo_pickup_min_mul = "0.25"/>
		<adds> 
			<value_node value="wpn_fps_upg_xd_body"/>
		</adds>
		<weapons>
			<value_node value="wpn_fps_pis_deagle"/>
			<value_node value="wpn_fps_x_deagle"/>
		</weapons>
	</WeaponMod>
	
		<WeaponMod id="wpn_fps_upg_762_mg" based_on="wpn_fps_upg_a_custom" type="conversion" sub_type="ammo_slug" global_value = "bckr" unit="units/payday2/weapons/wpn_upg_dummy/wpn_upg_dummy" has_description="true" drop="false" texture_bundle_folder="mods" is_a_unlockable="true">
		<stats damage = "-50" recoil = "3" total_ammo_mod = "20" reload = "2" />
		<weapons>
			<value_node value="wpn_fps_lmg_mg42"/>
		</weapons>
	</WeaponMod>
	
	<WeaponMod id="wpn_fps_upg_300aac" based_on="wpn_fps_m4_uupg_b_sd" type="conversion" sub_type="silencer" global_value = "bckr" unit="units/payday2/weapons/wpn_upg_dummy/wpn_upg_dummy" has_description="true" drop="false" texture_bundle_folder="mods" is_a_unlockable="true">
		<stats damage = "10" spread = "2" total_ammo_mod = "-3"/>
		<custom_stats ammo_pickup_max_mul = "0.8" ammo_pickup_min_mul = "0.67"/>
		<adds> 
			<value_node value="wpn_fps_upg_sd2"/>
			<value_node value="wpn_fps_upg_xd_body"/>
		</adds>
		<override>
			<wpn_fps_m4_uupg_b_medium_vanilla unit = "units/payday2/weapons/wpn_upg_dummy/wpn_upg_dummy"/>
		</override>
		<forbids>
			<value_node value="wpn_fps_upg_fg_smr"/>
			<value_node value="wpn_fps_upg_duplex"/>
			<value_node value="wpn_fps_upg_ass_m4_b_beowulf"/>
			<value_node value="wpn_fps_m4_uupg_b_long"/>
			<value_node value="wpn_fps_m4_uupg_b_short"/>
			<value_node value="wpn_fps_m4_uupg_b_sd"/>
			<value_node value="wpn_fps_upg_ass_m4_ns_standard"/>
			<value_node value="wpn_fps_upg_ass_ns_battle"/>
			<value_node value="wpn_fps_upg_ass_ns_jprifles"/>
			<value_node value="wpn_fps_upg_ns_ass_smg_tank"/>
			<value_node value="wpn_fps_upg_ns_ass_smg_stubby"/>
			<value_node value="wpn_fps_upg_ns_ass_smg_firepig"/>
			<value_node value="wpn_fps_upg_ass_ns_surefire"/>
			<value_node value="wpn_fps_upg_ass_ns_linear"/>
		</forbids>
		<weapons>
			<value_node value="wpn_fps_ass_m4"/>
		</weapons>
	</WeaponMod>
	
	<WeaponMod id="wpn_fps_upg_sd2" based_on="wpn_fps_m4_uupg_b_sd" drop="false" texture_bundle_folder="mods" is_a_unlockable="false">
	<stats />
	</WeaponMod>
	
		<WeaponMod id="wpn_fps_upg_458" based_on="wpn_fps_upg_a_custom" type="conversion" sub_type="ammo_slug" global_value = "bckr" unit="units/payday2/weapons/wpn_upg_dummy/wpn_upg_dummy" has_description="true" drop="false" texture_bundle_folder="mods" is_a_unlockable="true">
		<stats damage = "60" recoil = "-3" extra_ammo = "-5" total_ammo_mod = "-10"/>
		<custom_stats ammo_pickup_max_mul = "0.5" ammo_pickup_min_mul = "0.5"/>
		<weapons>
			<value_node value="wpn_fps_ass_m16"/>
		</weapons>
	</WeaponMod>
	
	
		<WeaponMod id="wpn_fps_upg_762_39" based_on="wpn_fps_upg_a_custom" type="conversion" sub_type="ammo_slug" global_value = "bckr" unit="units/payday2/weapons/wpn_upg_dummy/wpn_upg_dummy" has_description="true" drop="false" texture_bundle_folder="mods" is_a_unlockable="true">
		<stats damage = "20" recoil = "-2" total_ammo_mod = "-3"/>
		<custom_stats ammo_pickup_max_mul = "1" ammo_pickup_min_mul = "0.75" />
		<weapons>
			<value_node value="wpn_fps_ass_flint"/>
		</weapons>
	</WeaponMod>

	
	
		<WeaponMod id="wpn_fps_upg_9mm_to_45" based_on="wpn_fps_upg_a_custom" type="conversion" sub_type="ammo_slug" global_value = "bckr" unit="units/payday2/weapons/wpn_upg_dummy/wpn_upg_dummy" has_description="true" drop="false" texture_bundle_folder="mods" is_a_unlockable="true">
		<stats damage = "35" recoil = "-1" total_ammo_mod = "-7" extra_ammo = "-4" />
		<custom_stats ammo_pickup_max_mul = "0.8" ammo_pickup_min_mul = "0.8"/>
		<weapons>
			<value_node value="wpn_fps_pis_sparrow"/>
			<value_node value="wpn_fps_pis_x_sparrow"/>
			<value_node value="wpn_fps_smg_polymer"/>
			<value_node value="wpn_fps_smg_x_polymer"/>
			<value_node value="wpn_fps_pis_g22c"/>
			<value_node value="wpn_fps_pis_x_g22c"/>
			<value_node value="wpn_fps_jowi"/>
			<value_node value="wpn_fps_pis_g26"/>
			<value_node value="wpn_fps_pis_g17"/>
			<value_node value="wpn_fps_pis_x_g17"/>
			<value_node value="wpn_fps_pis_g18c"/>
			<value_node value="wpn_fps_pis_x_g18c"/>
		</weapons>
	</WeaponMod>
	
	
	<WeaponMod id="wpn_fps_upg_single_xd" based_on="wpn_fps_upg_i_singlefire" drop="false" texture_bundle_folder="mods" is_a_unlockable="false">
	<stats />
	</WeaponMod>
	
	
			<WeaponMod id="wpn_fps_upg_6_35" based_on="wpn_fps_upg_a_custom" type="conversion" sub_type="ammo_slug" global_value = "bckr" unit="units/payday2/weapons/wpn_upg_dummy/wpn_upg_dummy" has_description="true" drop="false" texture_bundle_folder="mods" is_a_unlockable="true">
		<stats damage = "15" recoil = "1" spread = "1" total_ammo_mod = "-5"/>
		<custom_stats ammo_pickup_max_mul = "0.8" />
		<adds>
			<value_node value="wpn_fps_upg_xd_body"/>
		</adds>
		<weapons>
			<value_node value="wpn_fps_smg_olympic"/>
			<value_node value="wpn_fps_smg_x_olympic"/>
		</weapons>
	</WeaponMod>
	
		<WeaponMod id="wpn_fps_upg_mannlicher" based_on="wpn_fps_upg_a_custom" type="conversion" sub_type="ammo_slug" global_value = "bckr" unit="units/payday2/weapons/wpn_upg_dummy/wpn_upg_dummy" has_description="true" drop="false" texture_bundle_folder="mods" is_a_unlockable="true">
		<stats damage = "150" spread = "1" recoil = "-3" total_ammo_mod = "-7"/>
		<custom_stats ammo_pickup_max_mul = "0.5" />
		<weapons>
			<value_node value="wpn_fps_snp_mosin"/>
		</weapons>
	</WeaponMod>
	
	<WeaponMod id="wpn_fps_upg_338" based_on="wpn_fps_upg_a_custom" type="conversion" sub_type="ammo_slug" global_value = "bckr" unit="units/payday2/weapons/wpn_upg_dummy/wpn_upg_dummy" has_description="true" drop="false" texture_bundle_folder="mods" is_a_unlockable="true">
		<stats damage = "100" spread = "1" recoil = "-2" total_ammo_mod = "-8" extra_ammo = "-2"/>
		<custom_stats ammo_pickup_max_mul = "0.33" ammo_pickup_min_mul = "0.5" />
		<weapons>
			<value_node value="wpn_fps_snp_desertfox"/>
			<value_node value="wpn_fps_snp_msr"/>
			<value_node value="wpn_fps_snp_model70"/>
			<value_node value="wpn_fps_snp_r700"/>
		</weapons>
	</WeaponMod>
	
	<WeaponMod id="wpn_fps_upg_xd" based_on="wpn_fps_upg_a_custom" type="ammo" sub_type="ammo_slug" unit="units/payday2/weapons/wpn_upg_dummy/wpn_upg_dummy" has_description="false" drop="false" texture_bundle_folder="mods" is_a_unlockable="false">
		<custom_stats can_shoot_through_shield = "true" can_shoot_through_enemy = "true" can_shoot_through_wall = "true"/>
	</WeaponMod>
	
		<WeaponMod id="wpn_fps_upg_xd_shield" based_on="wpn_fps_upg_a_custom" type="ammo" sub_type="ammo_slug" unit="units/payday2/weapons/wpn_upg_dummy/wpn_upg_dummy" has_description="false" drop="false" texture_bundle_folder="mods" is_a_unlockable="false">
		<custom_stats can_shoot_through_shield = "true" />
	</WeaponMod>
	
	<WeaponMod id="wpn_fps_upg_xd_enemy" based_on="wpn_fps_upg_a_custom" type="ammo" sub_type="ammo_slug" unit="units/payday2/weapons/wpn_upg_dummy/wpn_upg_dummy" has_description="false" drop="false" texture_bundle_folder="mods" is_a_unlockable="false">
		<custom_stats can_shoot_through_enemy = "true" />
	</WeaponMod>
	
	<WeaponMod id="wpn_fps_upg_xd_body" based_on="wpn_fps_upg_a_custom" type="ammo" sub_type="ammo_slug" unit="units/payday2/weapons/wpn_upg_dummy/wpn_upg_dummy" has_description="false" drop="false" texture_bundle_folder="mods" is_a_unlockable="false">
		<custom_stats armor_piercing_add = "1" />
	</WeaponMod>
	
	
	
	
	<AddFiles directory="Assets">
		<texture path="guis/dlcs/mods/textures/pd2/blackmarket/icons/mods/wpn_fps_upg_triple"/>
		<texture path="guis/dlcs/mods/textures/pd2/blackmarket/icons/mods/wpn_fps_upg_hash4"/>
		<texture path="guis/dlcs/mods/textures/pd2/blackmarket/icons/mods/wpn_fps_upg_slug"/>
		<texture path="guis/dlcs/mods/textures/pd2/blackmarket/icons/mods/wpn_fps_upg_44"/>
		<texture path="guis/dlcs/mods/textures/pd2/blackmarket/icons/mods/wpn_fps_upg_50ae"/>
		<texture path="guis/dlcs/mods/textures/pd2/blackmarket/icons/mods/wpn_fps_upg_762_mg"/>
		<texture path="guis/dlcs/mods/textures/pd2/blackmarket/icons/mods/wpn_fps_upg_300aac"/>
		<texture path="guis/dlcs/mods/textures/pd2/blackmarket/icons/mods/wpn_fps_upg_458"/>
		<texture path="guis/dlcs/mods/textures/pd2/blackmarket/icons/mods/wpn_fps_upg_762_39"/>
		<texture path="guis/dlcs/mods/textures/pd2/blackmarket/icons/mods/wpn_fps_upg_9mm_to_45"/>
		<texture path="guis/dlcs/mods/textures/pd2/blackmarket/icons/mods/wpn_fps_upg_10mm"/>
		<texture path="guis/dlcs/mods/textures/pd2/blackmarket/icons/mods/wpn_fps_upg_6_35"/>
		<texture path="guis/dlcs/mods/textures/pd2/blackmarket/icons/mods/wpn_fps_upg_338"/>
		</AddFiles>
	
	<Hooks directory="Hooks">
		<hook file="pellet.lua" source_file="lib/units/weapons/shotgun/shotgunbase"/>
		<hook file="weaponfactorytweakdata.lua" source_file="lib/tweak_data/weaponfactorytweakdata"/>
		<hook file="weapontweakdata.lua" source_file="lib/tweak_data/weapontweakdata"/>
		<hook file="tweakdata.lua" source_file="lib/tweak_data/tweakdata"/>
		<hook file="Rebalance_weapons.lua" source_file="lib/tweak_data/weapontweakdata"/>
	</Hooks>
</table>