<Entity name="$projectile_default">
	<LoadEntitiesComponent
        count.min="1"
        count.max="1"
        kill_entity="0"
        entity_file="data/clockwork_gfx/spells/infinity_stones/projectile/reality_stone_gfx/item_convert.xml" >
    </LoadEntitiesComponent>
	<LifetimeComponent
		lifetime="360"
		randomize_lifetime.min="-50"
		randomize_lifetime.max="50"
		>
	</LifetimeComponent>
</Entity>