<Entity tags="item_physics">

  <Base file="data/entities/base_item_physics.xml" >
    <PhysicsImageShapeComponent 
      image_file="data/props_gfx/bottle_blue.png"
      material="plastic_prop" >
    </PhysicsImageShapeComponent>
  </Base>
  
  <CameraBoundComponent
    max_count="50"
    distance="500">
  </CameraBoundComponent>
	
  <MaterialInventoryComponent 
    _enabled="1" 
    drop_as_item="0" 
    on_death_spill="1"
    leak_on_damage_percent="0.999" 
    >
    <count_per_material_type>
      <Material material="acid" count="15"  />
	  </count_per_material_type>
  </MaterialInventoryComponent>

  <DamageModelComponent 
    air_needed="0" 
    blood_material="acid_gas" 
    drop_items_on_death="0" 
    falling_damage_damage_max="1.2" 
    falling_damage_damage_min="0.1" 
    falling_damage_height_max="250" 
    falling_damage_height_min="70" 
    falling_damages="1" 
    fire_damage_amount="0.2" 
    fire_probability_of_ignition="50"
	critical_damage_resistance="1"
    hp="0.1" 
    is_on_fire="0" 
    materials_create_messages="0" 
    materials_damage="0" 
    ragdoll_filenames_file="" 
    ragdoll_material="" >
  </DamageModelComponent>
  
  <ExplodeOnDamageComponent
  	explode_on_death_percent="1"
  	explode_on_damage_percent="0.8"
    physics_body_modified_death_probability="0.1"
  	>
    <config_explosion
      never_cache="0"
      damage="1"
      camera_shake="3" 
      explosion_radius="10" 
      explosion_sprite="data/particles/explosion_016.xml" 
      explosion_sprite_lifetime="10" 
      create_cell_probability="20" 
	  create_cell_material="acid"
      hole_destroy_liquid="0" 
      hole_enabled="1" 
      ray_energy="50000"
      particle_effect="1" 
      damage_mortals="1"
	  physics_explosion_power.min="0.1"
      physics_explosion_power.max="0.2"
	  physics_throw_enabled="1"
      shake_vegetation="1"  
      sparks_count_min="2" 
	  sparks_count_max="3"
      sparks_enabled="1" 
      stains_enabled="1" 
      stains_radius="2" >
    </config_explosion>
  </ExplodeOnDamageComponent>
</Entity>
