<Entity name="SUPER_BAKED">
    
    <GameEffectComponent 
        effect="CUSTOM"
        custom_effect_id="TRIP_00"
        frames="-1"
    >
	</GameEffectComponent >

	<DrugEffectModifierComponent>
		<fx_add
			distortion_amount="0.2"
			color_amount="0.1"
			fractals_amount="0.3"
		/>
	</DrugEffectModifierComponent>

</Entity>