<Entity name="CLOCKWORK_SPIDER_LEGS">

	<InheritTransformComponent>
	</InheritTransformComponent>

	<IKLimbWalkerComponent
		ground_attachment_min_spread="80"
		>
	</IKLimbWalkerComponent>

	<IKLimbComponent
		length="160" >
	</IKLimbComponent>

	<SpriteComponent 
		image_file="data/entities/animals/boss_centipede/limbs/limb_long_A.xml" 
		z_index="1.2"
		offset_x="0"
		offset_y="8"
		update_transform="0"
		update_transform_rotation="0"
		rect_animation="stand"
		next_rect_animation="stand" >
	</SpriteComponent>

	<SpriteComponent 
		image_file="data/entities/animals/boss_centipede/limbs/limb_long_B.xml" 
		z_index="1.2"
		offset_x="0"
		offset_y="8"
		update_transform="0"
		update_transform_rotation="0"
		rect_animation="stand"
		next_rect_animation="stand" >
	</SpriteComponent>

	<SpriteComponent 
		image_file="data/entities/animals/boss_centipede/limbs/limb_long_knee.xml" 
		z_index="1.1"
		offset_x="8"
		offset_y="8"
		update_transform="0"
		update_transform_rotation="0" >
	</SpriteComponent>

</Entity>