<Entity name="unknown" tags="item_physics">

  <Base file="data/entities/base_item_physics.xml" >
    <PhysicsImageShapeComponent 
      image_file="data/props_gfx/vase2.png"
      material="rock_box2d" >
    </PhysicsImageShapeComponent>
  </Base>
  
  <CameraBoundComponent
    max_count="50"
    distance="500">
  </CameraBoundComponent>
	
  <MaterialInventoryComponent 
    _enabled="1" 
    drop_as_item="0" 
    on_death_spill="1"
    leak_on_damage_percent="0.8" 
    >
    <count_per_material_type>
      <Material material="water" count="200"  />
	  </count_per_material_type>
  </MaterialInventoryComponent>

  <DamageModelComponent 
    air_needed="0" 
    blood_material="sand_blue" 
    drop_items_on_death="0" 
    falling_damage_damage_max="1.2" 
    falling_damage_damage_min="0.1" 
    falling_damage_height_max="250" 
    falling_damage_height_min="70" 
    falling_damages="1" 
    fire_damage_amount="0.2" 
    fire_probability_of_ignition="10" 
	critical_damage_resistance="1"
    hp="1" 
    is_on_fire="0" 
    materials_create_messages="0" 
    materials_damage="0" 
    ragdoll_filenames_file="" 
    ragdoll_material="" >
  </DamageModelComponent>
  
  <LuaComponent 
	_enabled="1" 
	script_damage_received="data/scripts/props/physics_vase_damage.lua" 
	remove_after_executed="1"
	>
  </LuaComponent>
</Entity>
