<Entity>

  <Base file="data/entities/base_item_physics.xml" >
    <PhysicsImageShapeComponent
      image_file="data/clockwork_gfx/items/pumpkin_glowing.png"
      material="rock_box2d" >
    </PhysicsImageShapeComponent>
  </Base>

  <MaterialInventoryComponent 
    _enabled="1" 
    drop_as_item="0" 
    on_death_spill="1"
    leak_on_damage_percent="0.25"
    b2_force_on_leak="0.1" 
    kill_when_empty="1"
    >
    <count_per_material_type>
      <Material material="fungi_creeping" count="30"  />
	  <Material material="spark" count="70"  />
	</count_per_material_type>
  </MaterialInventoryComponent>

  <DamageModelComponent 
    air_needed="0" 
    blood_material="fungi_creeping" 
    drop_items_on_death="0" 
    falling_damage_damage_max="1.2" 
    falling_damage_damage_min="0.1" 
    falling_damage_height_max="250" 
    falling_damage_height_min="70" 
    falling_damages="0" 
    fire_damage_amount="0.0" 
    fire_probability_of_ignition="0" 
	critical_damage_resistance="1"
    hp="2" 
    is_on_fire="0" 
    materials_create_messages="0" 
    materials_damage="0" 
    ragdoll_filenames_file="" 
    ragdoll_material="" >
  </DamageModelComponent>
  
    	<LightComponent 
    	_tags="enabled_in_hand,item_identified"
        _enabled="1" 
        radius="80"
    	r="255"
    	g="216"
    	b="0" >
	</LightComponent>
  
  <AudioLoopComponent
    _tags="sound_spray"
    file="data/audio/Desktop/materials.snd"
    event_name="materials/spray"
    volume_autofade_speed="0.25" >
  </AudioLoopComponent>
  
</Entity>