<unit type="sah" slot="1">
	<object file="units/pd2_dlc_sah/characters/npc_acc_criminal_myh_tux/npc_acc_criminal_myh_tux" />
	<dependencies>
		<depends_on bnk="soundbanks/regular_vox" />
	</dependencies>

	<extensions>
		<extension name="unit_data" class="ScriptUnitData" />
		<extension name="base" class="PlayerBodyBoneMergeBase">
			<var name="original_material" value="units/pd2_dlc_sah/characters/npc_acc_criminal_myh_tux/npc_acc_criminal_myh_tux" />
			<var name="contour_material" value="units/pd2_dlc_sah/characters/npc_acc_criminal_myh_tux/npc_acc_criminal_myh_tux_contour" />
			<var name="bonemerge_success_sequence" value="int_seq_hide_body"/>
		</extension>
		<extension name="contour" class="ContourExt"/>
	</extensions>
</unit>
