<materials version="3" group="npc_vlad">
    <material name="mtr_head" render_template="generic:DIFFUSE_TEXTURE:NORMALMAP:RL_CIVILIANS:SKINNED_3WEIGHTS" version="2">
        <bump_normal_texture file="units/pd2_dlc_slu/characters/npc_vlad/npc_vlad_head_nm"/>
        <diffuse_texture file="units/pd2_dlc_slu/characters/npc_vlad/npc_vlad_head_df"/>
    </material>
    <material name="mtr_body" render_template="generic:DEPTH_SCALING:DIFFUSE_TEXTURE:NORMALMAP:SKINNED_3WEIGHTS" version="2">
        <bump_normal_texture file="units/pd2_dlc_slu/characters/npc_vlad/npc_vlad_nm"/>
        <diffuse_texture file="units/pd2_dlc_slu/characters/npc_vlad/npc_vlad_df"/>
    </material>
    <material version="2" render_template="shadow_caster_only:SKINNED_1WEIGHT" name="shadow_caster"/>
</materials>
