<table name="Carl Johnson" image="guis/dlcs/new_outfits/armor_skins/cj">
 
	<AssetUpdates id="" version="1.0" provider="modworkshop"/>

	<Localization directory="localization" default="english.txt"/>

	<Hooks directory="Hooks">
		<hook file="matt_new_outfits.lua" source_file="lib/tweak_data/armorskinstweakdata"/>
		</Hooks>

    <AddFiles directory="assets">

				<texture path="guis/dlcs/new_outfits/armor_skins/cj"/>

	        	<texture path="units/new_outfits/skins/cj/head_df"/>
	         	<texture path="units/new_outfits/skins/cj/head_nm"/>
	        	<texture path="units/new_outfits/skins/cj/body_df"/>
	         	<texture path="units/new_outfits/skins/cj/body_nm"/>

				<cooked_physics path="units/new_outfits/skins/cj/cj"/>
				<material_config path="units/new_outfits/skins/cj/cj"/>
				<model path="units/new_outfits/skins/cj/cj"/>
				<object path="units/new_outfits/skins/cj/cj"/>
				<unit path="units/new_outfits/skins/cj/cj"/>

				<cooked_physics path="units/new_outfits/skins/cj/fps_cj"/>
				<material_config path="units/new_outfits/skins/cj/fps_cj"/>
				<model path="units/new_outfits/skins/cj/fps_cj"/>
				<object path="units/new_outfits/skins/cj/fps_cj"/>
				<unit path="units/new_outfits/skins/cj/fps_cj"/>

				</AddFiles>
</table>