<materials version="3">
    <material name="mtr_body" render_template="generic:ALPHA_MASKED:CONTOUR:DIFFUSE_TEXTURE:EXTERNAL_ALPHA_REF:NORMALMAP:OPACITY_TEXTURE:RL_CIVILIANS:SKINNED_3WEIGHTS" version="2">
        <bump_normal_texture file="units/new_outfits/skins/tamamo_hoodie/tamamo_nm"/>
        <diffuse_texture file="units/new_outfits/skins/tamamo_hoodie/tamamo_df"/>
		
        <opacity_texture file="units/new_outfits/skins/tamamo_hoodie/tamamo_op"/>
        <variable value="1" type="scalar" name="alpha_ref"/>    
        
        <variable type="vector3" name="contour_color" value="1 1 1"/>
        <variable type="scalar" name="contour_opacity" value="0"/>    
    </material>

    <material name="mtr_head" render_template="generic:DIFFUSE_TEXTURE:NORMALMAP:RL_CIVILIANS:SKINNED_3WEIGHTS" version="2">
        <bump_normal_texture file="units/new_outfits/skins/tamamo_hoodie/tamamo_nm"/>
        <diffuse_texture file="units/new_outfits/skins/tamamo_hoodie/tamamo_df"/>
    </material>

    <material name="mtr_body_lod1" render_template="generic:ALPHA_MASKED:CONTOUR:DIFFUSE_TEXTURE:EXTERNAL_ALPHA_REF:NORMALMAP:OPACITY_TEXTURE:RL_CIVILIANS:SKINNED_3WEIGHTS" version="2">
        <bump_normal_texture file="units/new_outfits/skins/tamamo_hoodie/tamamo_nm"/>
        <diffuse_texture file="units/new_outfits/skins/tamamo_hoodie/tamamo_df"/>
		
        <opacity_texture file="units/new_outfits/skins/tamamo_hoodie/tamamo_op_hands"/>
        <variable value="1" type="scalar" name="alpha_ref"/>    
        
        <variable type="vector3" name="contour_color" value="1 1 1"/>
        <variable type="scalar" name="contour_opacity" value="0"/>    
    </material>
    <material name="shadow_caster" render_template="shadow_caster_only:SKINNED_1WEIGHT" version="2"/>
</materials>