<table name="Fortnite Wick Standard" image="guis/dlcs/new_outfits/armor_skins/fortwick">
 
	<AssetUpdates id="" version="1.0" provider="modworkshop"/>

	<Localization directory="localization" default="english.txt"/>

	<Hooks directory="Hooks">
		<hook file="matt_new_outfits.lua" source_file="lib/tweak_data/armorskinstweakdata"/>
		</Hooks>

    <AddFiles directory="assets">

				<texture path="guis/dlcs/new_outfits/armor_skins/fortwick"/>
								  
	        	<texture path="units/new_outfits/skins/wick/wick_head_df"/>
	         	<texture path="units/new_outfits/skins/wick/wick_head_nm"/>
				
	        	<texture path="units/new_outfits/skins/wick/wick_body_df"/>
	         	<texture path="units/new_outfits/skins/wick/wick_body_nm"/>

	        	<texture path="units/new_outfits/skins/wick/wick_hands_df"/>
	         	<texture path="units/new_outfits/skins/wick/wick_hands_nm"/>

				<cooked_physics path="units/new_outfits/skins/wick/wick"/>
				<material_config path="units/new_outfits/skins/wick/wick"/>
				<model path="units/new_outfits/skins/wick/wick"/>
				<object path="units/new_outfits/skins/wick/wick"/>
				<unit path="units/new_outfits/skins/wick/wick"/>

				<cooked_physics path="units/new_outfits/skins/wick/fps_wick"/>
				<material_config path="units/new_outfits/skins/wick/fps_wick"/>
				<model path="units/new_outfits/skins/wick/fps_wick"/>
				<object path="units/new_outfits/skins/wick/fps_wick"/>
				<unit path="units/new_outfits/skins/wick/fps_wick"/>

             <!-- wick Stuff -->

				<cooked_physics path="units/mods/extra_units/wick_hair/wick_hair"/>
				<material_config path="units/mods/extra_units/wick_hair/wick_hair"/>
				<model path="units/mods/extra_units/wick_hair/wick_hair"/>
				<object path="units/mods/extra_units/wick_hair/wick_hair"/>
				<unit path="units/mods/extra_units/wick_hair/wick_hair"/>
				
				<cooked_physics path="units/mods/extra_units/wick_watch/wick_watch"/>
				<material_config path="units/mods/extra_units/wick_watch/wick_watch"/>
				<model path="units/mods/extra_units/wick_watch/wick_watch"/>
				<object path="units/mods/extra_units/wick_watch/wick_watch"/>
				<unit path="units/mods/extra_units/wick_watch/wick_watch"/>				

				<cooked_physics path="units/mods/extra_units/wick_ring/wick_ring"/>
				<material_config path="units/mods/extra_units/wick_ring/wick_ring"/>
				<model path="units/mods/extra_units/wick_ring/wick_ring"/>
				<object path="units/mods/extra_units/wick_ring/wick_ring"/>
				<unit path="units/mods/extra_units/wick_ring/wick_ring"/>		
				
				<cooked_physics path="units/mods/extra_units/fps_wick_watch/fps_wick_watch"/>
				<material_config path="units/mods/extra_units/fps_wick_watch/fps_wick_watch"/>
				<model path="units/mods/extra_units/fps_wick_watch/fps_wick_watch"/>
				<object path="units/mods/extra_units/fps_wick_watch/fps_wick_watch"/>
				<unit path="units/mods/extra_units/fps_wick_watch/fps_wick_watch"/>				

				<cooked_physics path="units/mods/extra_units/fps_wick_ring/fps_wick_ring"/>
				<material_config path="units/mods/extra_units/fps_wick_ring/fps_wick_ring"/>
				<model path="units/mods/extra_units/fps_wick_ring/fps_wick_ring"/>
				<object path="units/mods/extra_units/fps_wick_ring/fps_wick_ring"/>
				<unit path="units/mods/extra_units/fps_wick_ring/fps_wick_ring"/>				
				
	         	<texture path="units/mods/extra_units/wick_gear_df"/>
	         	<texture path="units/mods/extra_units/wick_gear_nm"/>
				
	         	<texture path="units/mods/extra_units/hairman_df"/>
	        	<texture path="units/mods/extra_units/hairman_nm"/>

				</AddFiles>
</table>