<table name="The Reaper - Fortnite" image="guis/dlcs/new_outfits/armor_skins/reaper">
 
	<AssetUpdates id="" version="1.0" provider="modworkshop"/>

	<Localization directory="localization" default="english.txt"/>

	<Hooks directory="Hooks">
		<hook file="matt_new_outfits.lua" source_file="lib/tweak_data/armorskinstweakdata"/>
		</Hooks>

    <AddFiles directory="assets">

				<texture path="guis/dlcs/new_outfits/armor_skins/reaper"/>
								  
	        	<texture path="units/new_outfits/skins/reaper/head_df"/>
	         	<texture path="units/new_outfits/skins/reaper/head_nm"/>
				
	        	<texture path="units/new_outfits/skins/reaper/body_df"/>
	         	<texture path="units/new_outfits/skins/reaper/body_nm"/>

	        	<texture path="units/new_outfits/skins/reaper/hands_df"/>
	         	<texture path="units/new_outfits/skins/reaper/hands_nm"/>

				<cooked_physics path="units/new_outfits/skins/reaper/reaper_hair"/>
				<material_config path="units/new_outfits/skins/reaper/reaper"/>
				<model path="units/new_outfits/skins/reaper/reaper"/>
				<object path="units/new_outfits/skins/reaper/reaper"/>
				<unit path="units/new_outfits/skins/reaper/reaper"/>

				<cooked_physics path="units/new_outfits/skins/reaper/fps_reaper"/>
				<material_config path="units/new_outfits/skins/reaper/fps_reaper"/>
				<model path="units/new_outfits/skins/reaper/fps_reaper"/>
				<object path="units/new_outfits/skins/reaper/fps_reaper"/>
				<unit path="units/new_outfits/skins/reaper/fps_reaper"/>

             <!-- The Reaper Stuff -->

				<cooked_physics path="units/mods/extra_units/reaper_hair/reaper_hair"/>
				<material_config path="units/mods/extra_units/reaper_hair/reaper_hair"/>
				<model path="units/mods/extra_units/reaper_hair/reaper_hair"/>
				<object path="units/mods/extra_units/reaper_hair/reaper_hair"/>
				<unit path="units/mods/extra_units/reaper_hair/reaper_hair"/>
				
				<cooked_physics path="units/mods/extra_units/reaper_watch/reaper_watch"/>
				<material_config path="units/mods/extra_units/reaper_watch/reaper_watch"/>
				<model path="units/mods/extra_units/reaper_watch/reaper_watch"/>
				<object path="units/mods/extra_units/reaper_watch/reaper_watch"/>
				<unit path="units/mods/extra_units/reaper_watch/reaper_watch"/>				

				<cooked_physics path="units/mods/extra_units/reaper_ring/reaper_ring"/>
				<material_config path="units/mods/extra_units/reaper_ring/reaper_ring"/>
				<model path="units/mods/extra_units/reaper_ring/reaper_ring"/>
				<object path="units/mods/extra_units/reaper_ring/reaper_ring"/>
				<unit path="units/mods/extra_units/reaper_ring/reaper_ring"/>		
				
				<cooked_physics path="units/mods/extra_units/fps_reaper_watch/fps_reaper_watch"/>
				<material_config path="units/mods/extra_units/fps_reaper_watch/fps_reaper_watch"/>
				<model path="units/mods/extra_units/fps_reaper_watch/fps_reaper_watch"/>
				<object path="units/mods/extra_units/fps_reaper_watch/fps_reaper_watch"/>
				<unit path="units/mods/extra_units/fps_reaper_watch/fps_reaper_watch"/>				

				<cooked_physics path="units/mods/extra_units/fps_reaper_ring/fps_reaper_ring"/>
				<material_config path="units/mods/extra_units/fps_reaper_ring/fps_reaper_ring"/>
				<model path="units/mods/extra_units/fps_reaper_ring/fps_reaper_ring"/>
				<object path="units/mods/extra_units/fps_reaper_ring/fps_reaper_ring"/>
				<unit path="units/mods/extra_units/fps_reaper_ring/fps_reaper_ring"/>				
				
	         	<texture path="units/mods/extra_units/reaper_gear_df"/>
	         	<texture path="units/mods/extra_units/reaper_gear_nm"/>
				
	         	<texture path="units/mods/extra_units/hairman_df"/>
	        	<texture path="units/mods/extra_units/hairman_nm"/>

				</AddFiles>
</table>