<materials version="3">
    <material name="mtr_suite_body" render_template="generic:ALPHA_MASKED:CONTOUR:DIFFUSE_TEXTURE:EXTERNAL_ALPHA_REF:NORMALMAP:OPACITY_TEXTURE:RL_CIVILIANS:SKINNED_3WEIGHTS" version="2">
        <bump_normal_texture file="units/yakuza/skins/majima/body_nm"/>
        <diffuse_texture file="units/yakuza/skins/majima/body_df"/>
		
		<opacity_texture file="units/generic_las_textures/op_mesh_hider_jiro"/>
	    <variable value="1" type="scalar" name="alpha_ref"/>	
		
	    <variable type="vector3" name="contour_color" value="1 1 1"/>
        <variable type="scalar" name="contour_opacity" value="0"/>	
    </material>
	
    <material name="mtr_hair" render_template="generic:ALPHA_MASKED:CONTOUR:DIFFUSE_TEXTURE:EXTERNAL_ALPHA_REF:NORMALMAP:OPACITY_TEXTURE:RL_CIVILIANS:SKINNED_3WEIGHTS" version="2">
        <bump_normal_texture file="units/yakuza/skins/majima/chest_nm"/>
        <diffuse_texture file="units/yakuza/skins/majima/chest_df"/>
		
		<opacity_texture file="units/generic_las_textures/op_mesh_hider_bodhi"/>
	    <variable value="1" type="scalar" name="alpha_ref"/>	
		
	    <variable type="vector3" name="contour_color" value="1 1 1"/>
        <variable type="scalar" name="contour_opacity" value="0"/>	
    </material>
	
    
	<material name="mtr_hands" render_template="generic:DIFFUSE_TEXTURE:NORMALMAP:RL_CIVILIANS:SKINNED_3WEIGHTS" version="2">
        <bump_normal_texture file="units/yakuza/skins/majima/hands_nm"/>
        <diffuse_texture file="units/yakuza/skins/majima/hands_df"/>
    </material>
	
    <material name="mtr_head" render_template="generic:DIFFUSE_TEXTURE:NORMALMAP:RL_CIVILIANS:SKINNED_3WEIGHTS" version="2">
        <bump_normal_texture file="units/yakuza/skins/majima/head_nm"/>
        <diffuse_texture file="units/yakuza/skins/majima/head_df"/>
    </material>
    <material name="shadow_caster" render_template="shadow_caster_only:SKINNED_1WEIGHT" version="2"/>
</materials>