LegendaryArmours = LegendaryArmours or {}
la = LegendaryArmours

la.max = {
	category = "pain",

	unit = "units/pain/skins/max/max", 
	fps_unit = "units/pain/skins/max/fps_max",

    hide_mask = false,

	hide_armor = true,
	replace_all = true,

	fps_hide_armor = true,
	fps_replace_body = true
}
