<?xml version="1.0"?>
<dynamic_object>
	<diesel materials="units/pain/skins/max/fps_max" orientation_object="root_point" />

	<graphics>
		<graphic_group name="character" enabled="true" culling_object="g_body">
			<object name="g_body"	enabled="true" />
		</graphic_group>
	</graphics>

</dynamic_object>
