<materials version="3">

    <material name="mtr_body" render_template="generic:DIFFUSE_TEXTURE:GSMA_TEXTURE:NORMALMAP:SKINNED_3WEIGHTS" version="2">
        <bump_normal_texture file="units/dr2otr/skins/otr_west/body_nm"/>
        <material_texture file="units/dr2otr/skins/otr_west/body_gsma"/>
        <diffuse_texture file="units/dr2otr/skins/otr_west/body_df"/>
    </material>

    <material name="mtr_head" render_template="generic:DIFFUSE_TEXTURE:GSMA_TEXTURE:NORMALMAP:SKINNED_3WEIGHTS" version="2">
        <bump_normal_texture file="units/dr2otr/skins/otr_west/head_nm"/> 
        <material_texture file="units/dr2otr/skins/otr_west/head_gsma"/>
        <diffuse_texture file="units/dr2otr/skins/otr_west/head_df"/>
    </material>

    <material name="mtr_hair" render_template="generic:ALPHA_MASKED:DIFFUSE_TEXTURE:DOUBLE_SIDED:EXTERNAL_ALPHA_REF:NORMALMAP:OPACITY_TEXTURE">
        <diffuse_texture file="units/dr2otr/skins/otr_west/hair_df"/>
        <opacity_texture file="units/dr2otr/skins/otr_west/hair_op"/>
        <variable value="1" type="scalar" name="alpha_ref"/>
        <bump_normal_texture file="units/dr2otr/skins/otr_west/hair_nm"/>
    </material>

    <material name="mtr_camera" render_template="generic:DIFFUSE_TEXTURE:GSMA_TEXTURE:NORMALMAP">
        <bump_normal_texture file="units/dr2otr/skins/otr_west/camera_nm"/> 
        <material_texture file="units/dr2otr/skins/otr_west/camera_gsma"/>
        <diffuse_texture file="units/dr2otr/skins/otr_west/camera_df"/>
    </material>

    <material name="mtr_sleeve" render_template="generic:DIFFUSE_TEXTURE:GSMA_TEXTURE:NORMALMAP">
        <bump_normal_texture file="units/dr2otr/skins/otr_west/shirt_misc_nm"/> 
        <material_texture file="units/dr2otr/skins/otr_west/shirt_misc_gsma"/>
        <diffuse_texture file="units/dr2otr/skins/otr_west/shirt_misc_df"/>
    </material>

    <material name="mtr_sleeve_left" render_template="generic:DIFFUSE_TEXTURE:GSMA_TEXTURE:NORMALMAP">
        <bump_normal_texture file="units/dr2otr/skins/otr_west/shirt_misc_nm"/> 
        <material_texture file="units/dr2otr/skins/otr_west/shirt_misc_gsma"/>
        <diffuse_texture file="units/dr2otr/skins/otr_west/shirt_misc_df"/>
    </material>

    <material name="mtr_necklace" render_template="generic:DIFFUSE_TEXTURE:GSMA_TEXTURE:NORMALMAP">
        <bump_normal_texture file="units/dr2otr/skins/otr_west/necklace_nm"/> 
        <material_texture file="units/dr2otr/skins/otr_west/necklace_gsma"/>
        <diffuse_texture file="units/dr2otr/skins/otr_west/necklace_df"/>
    </material>

    <material name="shadow_caster" render_template="shadow_caster_only:SKINNED_1WEIGHT" version="2"/>
</materials>