<materials version="3">
    <material name="mtr_body" render_template="generic:DEPTH_SCALING:DIFFUSE_TEXTURE:NORMALMAP:SKINNED_3WEIGHTS" version="2">
        <bump_normal_texture file="units/dr2otr/skins/otr_west/body_nm"/>
        <diffuse_texture file="units/dr2otr/skins/otr_west/fps_df"/>
    </material>
	
    <material name="mtr_head" render_template="generic:DIFFUSE_TEXTURE:NORMALMAP:RL_CIVILIANS:SKINNED_3WEIGHTS" version="2">
        <bump_normal_texture file="units/dr2otr/skins/otr_west/head_nm"/>
        <diffuse_texture file="units/dr2otr/skins/otr_west/head_df"/>
    </material>

    <material name="mtr_sleeve" render_template="generic:CUBE_ENVIRONMENT_MAPPING:DEPTH_SCALING:DIFFUSE_TEXTURE:GLOSS_BLURS_CUBEMAP:GSMA_TEXTURE:NORMALMAP">
        <bump_normal_texture file="units/dr2otr/skins/otr_west/shirt_misc_nm"/> 
        <material_texture file="units/dr2otr/skins/otr_west/shirt_misc_gsma"/>
        <diffuse_texture file="units/dr2otr/skins/otr_west/shirt_misc_df"/>
    </material>

    <material name="mtr_sleeve_left" render_template="generic:CUBE_ENVIRONMENT_MAPPING:DEPTH_SCALING:DIFFUSE_TEXTURE:GLOSS_BLURS_CUBEMAP:GSMA_TEXTURE:NORMALMAP">
        <bump_normal_texture file="units/dr2otr/skins/otr_west/shirt_misc_nm"/> 
        <material_texture file="units/dr2otr/skins/otr_west/shirt_misc_gsma"/>
        <diffuse_texture file="units/dr2otr/skins/otr_west/shirt_misc_df"/>
    </material>

    <material name="shadow_caster" render_template="shadow_caster_only:SKINNED_1WEIGHT" version="2"/>
</materials>