<materials version="3" group="ene_bex_security_02">
	<material name="mtr_head" render_template="generic:DIFFUSE_TEXTURE:NORMALMAP:RL_COPS:SKINNED_3WEIGHTS" version="2">
		<bump_normal_texture 	file="units/pd2_dlc_bex/characters/shared_textures/ntr_generic_male_heads/ntr_male_generic_hispanic_head_05_nm"/>
		<diffuse_texture 		file="units/pd2_dlc_bex/characters/shared_textures/ntr_generic_male_heads/ntr_male_generic_hispanic_head_05_df"/>
	</material>
	<material name="mtr_head_lod_1" render_template="generic:DIFFUSE_TEXTURE:NORMALMAP:RL_COPS:SKINNED_3WEIGHTS" version="2">
		<bump_normal_texture 	file="units/pd2_dlc_bex/characters/shared_textures/ntr_generic_male_heads/ntr_male_generic_hispanic_head_05_nm" mip="1"/>
		<diffuse_texture 		file="units/pd2_dlc_bex/characters/shared_textures/ntr_generic_male_heads/ntr_male_generic_hispanic_head_05_df" mip="1"/>
	</material>
		<material name="mtr_head_lod_2" render_template="generic:DIFFUSE_TEXTURE:NORMALMAP:RL_COPS:SKINNED_3WEIGHTS" version="2">
		<bump_normal_texture 	file="units/pd2_dlc_bex/characters/shared_textures/ntr_generic_male_heads/ntr_male_generic_hispanic_head_05_nm" mip="4"/>
		<diffuse_texture 		file="units/pd2_dlc_bex/characters/shared_textures/ntr_generic_male_heads/ntr_male_generic_hispanic_head_05_df" mip="4"/>
	</material>

	<material name="mtr_arms" render_template="generic:DIFFUSE_TEXTURE:NORMALMAP:RL_COPS:SKINNED_3WEIGHTS" version="2">
		<bump_normal_texture 	file="units/pd2_dlc_bex/characters/ene_bex_security_01/bex_ene_security_head_atlas_nm"/>
		<diffuse_texture 		file="units/pd2_dlc_bex/characters/ene_bex_security_01/bex_ene_security_head_atlas_df"/>
	</material>
	<material name="mtr_arms_lod_1" render_template="generic:DIFFUSE_TEXTURE:NORMALMAP:RL_COPS:SKINNED_3WEIGHTS" version="2">
		<bump_normal_texture 	file="units/pd2_dlc_bex/characters/ene_bex_security_01/bex_ene_security_head_atlas_nm" mip="1"/>
		<diffuse_texture 		file="units/pd2_dlc_bex/characters/ene_bex_security_01/bex_ene_security_head_atlas_df" mip="1"/>
	</material>
		<material name="mtr_arms_lod_2" render_template="generic:DIFFUSE_TEXTURE:NORMALMAP:RL_COPS:SKINNED_3WEIGHTS" version="2">
		<bump_normal_texture 	file="units/pd2_dlc_bex/characters/ene_bex_security_01/bex_ene_security_head_atlas_nm" mip="4"/>
		<diffuse_texture 		file="units/pd2_dlc_bex/characters/ene_bex_security_01/bex_ene_security_head_atlas_df" mip="4"/>
	</material>

	<material name="mtr_bex_ene_security_body" render_template="generic:DIFFUSE_TEXTURE:NORMALMAP:RL_COPS:SKINNED_3WEIGHTS" version="2">
		<bump_normal_texture 	file="units/pd2_dlc_bex/characters/ene_bex_security_01/bex_ene_security_body_atlas_nm" mip="1"/>
		<diffuse_texture 		file="units/pd2_dlc_bex/characters/ene_bex_security_01/bex_ene_security_body_atlas_df"/>
	</material>
	<material name="mtr_bex_ene_security_body_lod_1" render_template="generic:DIFFUSE_TEXTURE:NORMALMAP:RL_COPS:SKINNED_3WEIGHTS" version="2">
		<bump_normal_texture 	file="units/pd2_dlc_bex/characters/ene_bex_security_01/bex_ene_security_body_atlas_nm" mip="1"/>
		<diffuse_texture 		file="units/pd2_dlc_bex/characters/ene_bex_security_01/bex_ene_security_body_atlas_df" mip="1"/>
	</material>
	<material name="mtr_bex_ene_security_body_lod_2" render_template="generic:DIFFUSE_TEXTURE:NORMALMAP:RL_COPS:SKINNED_3WEIGHTS" version="2">
		<bump_normal_texture 	file="units/pd2_dlc_bex/characters/ene_bex_security_01/bex_ene_security_body_atlas_nm" mip="4"/>
		<diffuse_texture 		file="units/pd2_dlc_bex/characters/ene_bex_security_01/bex_ene_security_body_atlas_df" mip="4"/>
	</material>

	<material name="mtr_titan" render_template="generic:DIFFUSE_TEXTURE:NORMALMAP" version="2">
        <diffuse_texture file="units/payday2/equipment/gen_equipment_security_camera/gen_equipment_security_camera_hard_df"/>
        <bump_normal_texture file="units/payday2/equipment/gen_equipment_security_camera/gen_equipment_security_camera_hard_nm"/>
	</material>

    <material name="shadow_caster" render_template="shadow_caster_only:SKINNED_1WEIGHT" version="2"/>
</materials>