<materials version="3" group="civ_oh_boyo">
	<material name="mtr_suite_body" render_template="generic:DEPTH_SCALING:DIFFUSE_TEXTURE:NORMALMAP:SKINNED_3WEIGHTS" version="2">
		<bump_normal_texture 	file="units/borderlands/skins/zane/body_nm"/>
		<diffuse_texture 		file="units/borderlands/skins/zane/body_df"/>
	</material>
    <material name="shadow_caster" render_template="shadow_caster_only:SKINNED_1WEIGHT" version="2"/>
</materials>