<materials version="3" group="weapon_group">
	<material name="mat_defender" render_template="generic:DEPTH_SCALING:DIFFUSE_TEXTURE:NORMALMAP:NORMALMAP_UV1" version="2">
		<diffuse_texture file="units/mods/weapons/wpn_fps_shot_dukedefender_pts/textures/shotgun1bc_df"/>
		<bump_normal_texture file="units/mods/weapons/wpn_fps_shot_dukedefender_pts/textures/shotgun1bc_nm"/>
	</material>
</materials>