<table directory="assets">
	<add unload_on_restart="true">
		<unit path="units/matthelzor/secret/secret" unload="true"/>
		<object path="units/matthelzor/secret/secret" unload="true"/>
		<model path="units/matthelzor/secret/secret" unload="true"/>
		<material_config path="units/matthelzor/secret/secret" unload="true"/>
		<texture path="units/matthelzor/secret/textures/gsma_none" unload="true"/>
		<texture path="units/matthelzor/secret/textures/gsma_max" unload="true"/>
		<texture path="units/matthelzor/secret/textures/e1m1_material_0" unload="true"/>
		<texture path="units/matthelzor/secret/textures/e1m1_material_1" unload="true"/>
		<texture path="units/matthelzor/secret/textures/e1m1_material_2" unload="true"/>
		<texture path="units/matthelzor/secret/textures/e1m1_material_3" unload="true"/>
		<texture path="units/matthelzor/secret/textures/e1m1_material_4" unload="true"/>
		<texture path="units/matthelzor/secret/textures/e1m1_material_5" unload="true"/>
		<texture path="units/matthelzor/secret/textures/e1m1_material_6" unload="true"/>
		<texture path="units/matthelzor/secret/textures/e1m1_material_7" unload="true"/>
		<texture path="units/matthelzor/secret/textures/e1m1_material_8" unload="true"/>
		<texture path="units/matthelzor/secret/textures/e1m1_material_9" unload="true"/>
		<texture path="units/matthelzor/secret/textures/e1m1_material_10" unload="true"/>
		<texture path="units/matthelzor/secret/textures/e1m1_material_11" unload="true"/>
		<texture path="units/matthelzor/secret/textures/e1m1_material_12" unload="true"/>
		<texture path="units/matthelzor/secret/textures/e1m1_material_13" unload="true"/>
		<texture path="units/matthelzor/secret/textures/e1m1_material_14" unload="true"/>
		<texture path="units/matthelzor/secret/textures/e1m1_material_15" unload="true"/>
		<texture path="units/matthelzor/secret/textures/e1m1_material_16" unload="true"/>
		<texture path="units/matthelzor/secret/textures/e1m1_material_17" unload="true"/>
		<texture path="units/matthelzor/secret/textures/e1m1_material_18" unload="true"/>
		<texture path="units/matthelzor/secret/textures/e1m1_material_19" unload="true"/>
		<texture path="units/matthelzor/secret/textures/e1m1_material_20" unload="true"/>
		<texture path="units/matthelzor/secret/textures/e1m1_material_21" unload="true"/>
		<texture path="units/matthelzor/secret/textures/e1m1_material_22" unload="true"/>
		<texture path="units/matthelzor/secret/textures/e1m1_material_23" unload="true"/>
		<texture path="units/matthelzor/secret/textures/e1m1_material_24" unload="true"/>
		<texture path="units/matthelzor/secret/textures/e1m1_material_25" unload="true"/>
		<texture path="units/matthelzor/secret/textures/e1m1_material_26" unload="true"/>
		<texture path="units/matthelzor/secret/textures/e1m1_material_27" unload="true"/>
		<texture path="units/matthelzor/secret/textures/e1m1_material_28" unload="true"/>
		<texture path="units/matthelzor/secret/textures/e1m1_material_29" unload="true"/>
		<texture path="units/matthelzor/secret/textures/e1m1_material_30" unload="true"/>
		<texture path="units/matthelzor/secret/textures/e1m1_material_31" unload="true"/>
		<texture path="units/matthelzor/secret/textures/e1m1_material_32" unload="true"/>
		<texture path="units/matthelzor/secret/textures/e1m1_material_33" unload="true"/>
		<texture path="units/matthelzor/secret/textures/e1m1_material_34" unload="true"/>
		<texture path="units/matthelzor/secret/textures/e1m1_material_35" unload="true"/>
		<texture path="units/matthelzor/secret/textures/e1m1_material_36" unload="true"/>
		<texture path="units/matthelzor/secret/textures/e1m1_material_37" unload="true"/>
		<texture path="units/matthelzor/secret/textures/e1m1_material_38" unload="true"/>
		<texture path="units/matthelzor/secret/textures/e1m1_material_39" unload="true"/>
		<texture path="units/matthelzor/secret/textures/e1m1_material_40" unload="true"/>
		<texture path="units/matthelzor/secret/textures/e1m1_material_41" unload="true"/>
		<texture path="units/matthelzor/secret/textures/e1m1_material_42" unload="true"/>
		<texture path="units/matthelzor/secret/textures/e1m1_material_43" unload="true"/>
		<texture path="units/matthelzor/secret/textures/e1m1_material_44" unload="true"/>
		<texture path="units/matthelzor/secret/textures/e1m1_material_45" unload="true"/>
		<texture path="units/matthelzor/secret/textures/e1m1_material_46" unload="true"/>
		<texture path="units/matthelzor/secret/textures/e1m1_material_47" unload="true"/>
		<texture path="units/matthelzor/secret/textures/e1m1_material_48" unload="true"/>
		<texture path="units/matthelzor/secret/textures/e1m1_material_49" unload="true"/>
		<texture path="units/matthelzor/secret/textures/e1m1_material_50" unload="true"/>
		<texture path="units/matthelzor/secret/textures/e1m1_material_51" unload="true"/>
		<texture path="units/matthelzor/secret/textures/e1m1_material_52" unload="true"/>
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	<movie path="movies/faint"/>

	<movie path="sounds/music"/>
	
	<movie path="sounds/result_low"/>
	
	<movie path="sounds/oh_no"/>
	
	<movie path="sounds/well_shit"/>	
	
	<movie path="sounds/hey"/>	
	
	<movie path="sounds/get_back"/>	
	
	<movie path="sounds/not_here"/>	
	
	<movie path="sounds/spawn"/>		

	<movie path="sounds/owogum"/>

	<unit load="true" path="units/matthelzor/characters/ene_imp/ene_imp" unload="true"/>
	<unit load="true" path="units/matthelzor/characters/ene_imp/ene_imp_husk" unload="true"/>
	<material_config path="units/matthelzor/characters/ene_imp/ene_imp" unload="true"/>
	<model path="units/matthelzor/characters/ene_imp/ene_imp" unload="true"/>
	<object path="units/matthelzor/characters/ene_imp/ene_imp" unload="true"/>
	<texture path="units/matthelzor/characters/ene_imp/head_df" unload="true"/>
	<texture path="units/matthelzor/characters/ene_imp/head_nm" unload="true"/>	
	<texture path="units/matthelzor/characters/ene_imp/body_nm" unload="true"/>
	<texture path="units/matthelzor/characters/ene_imp/body_df" unload="true"/>

	<unit load="true" path="units/matthelzor/characters/ene_imp_light/ene_imp_light" unload="true"/>
	<unit load="true" path="units/matthelzor/characters/ene_imp_light/ene_imp_light_husk" unload="true"/>
	<material_config path="units/matthelzor/characters/ene_imp_light/ene_imp_light" unload="true"/>
	<model path="units/matthelzor/characters/ene_imp_light/ene_imp_light" unload="true"/>
	<object path="units/matthelzor/characters/ene_imp_light/ene_imp_light" unload="true"/>
	<texture path="units/matthelzor/characters/ene_imp_light/head_df" unload="true"/>
	<texture path="units/matthelzor/characters/ene_imp_light/head_nm" unload="true"/>	
	<texture path="units/matthelzor/characters/ene_imp_light/body_nm" unload="true"/>
	<texture path="units/matthelzor/characters/ene_imp_light/body_df" unload="true"/>

	<unit load="true" path="units/matthelzor/characters/ene_imp_heavy/ene_imp_heavy" unload="true"/>
	<unit load="true" path="units/matthelzor/characters/ene_imp_heavy/ene_imp_heavy_husk" unload="true"/>
	<material_config path="units/matthelzor/characters/ene_imp_heavy/ene_imp_heavy" unload="true"/>
	<model path="units/matthelzor/characters/ene_imp_heavy/ene_imp_heavy" unload="true"/>
	<object path="units/matthelzor/characters/ene_imp_heavy/ene_imp_heavy" unload="true"/>
	<texture path="units/matthelzor/characters/ene_imp_heavy/head_df" unload="true"/>
	<texture path="units/matthelzor/characters/ene_imp_heavy/head_nm" unload="true"/>	
	<texture path="units/matthelzor/characters/ene_imp_heavy/body_nm" unload="true"/>
	<texture path="units/matthelzor/characters/ene_imp_heavy/body_df" unload="true"/>


	<unit load="true" path="units/matthelzor/characters/revenant/revenant" unload="true"/>
	<unit load="true" path="units/matthelzor/characters/revenant/revenant_husk" unload="true"/>
	<material_config path="units/matthelzor/characters/revenant/revenant" unload="true"/>
	<model path="units/matthelzor/characters/revenant/revenant" unload="true"/>
	<object path="units/matthelzor/characters/revenant/revenant" unload="true"/>
	<texture path="units/matthelzor/characters/revenant/head_df" unload="true"/>
	<texture path="units/matthelzor/characters/revenant/head_nm" unload="true"/>	
	<texture path="units/matthelzor/characters/revenant/body_nm" unload="true"/>
	<texture path="units/matthelzor/characters/revenant/body_df" unload="true"/>


	<unit load="true" path="units/matthelzor/characters/slayer/slyar" unload="true"/>
	<unit load="true" path="units/matthelzor/characters/slayer/slyar_husk" unload="true"/>
	<material_config path="units/matthelzor/characters/slayer/slyar" unload="true"/>
	<model path="units/matthelzor/characters/slayer/slyar" unload="true"/>
	<object path="units/matthelzor/characters/slayer/slyar" unload="true"/>
	<texture path="units/matthelzor/characters/slayer/headie_df" unload="true"/>
	<texture path="units/matthelzor/characters/slayer/headie_nm" unload="true"/>	
	<texture path="units/matthelzor/characters/slayer/bodie_nm" unload="true"/>
	<texture path="units/matthelzor/characters/slayer/bodie_df" unload="true"/>

	<texture path="units/matthelzor/characters/slayer/visor_df" unload="true"/>
	<texture path="units/matthelzor/characters/slayer/visor_nm" unload="true"/>
	<texture path="units/matthelzor/characters/slayer/visor_op" unload="true"/>

	<unit load="true" path="units/matthelzor/characters/gman/gman" unload="true"/>
	<unit load="true" path="units/matthelzor/characters/gman/gman_husk" unload="true"/>
	<material_config path="units/matthelzor/characters/gman/gman" unload="true"/>
	<model path="units/matthelzor/characters/gman/gman" unload="true"/>
	<object path="units/matthelzor/characters/gman/gman" unload="true"/>
	<texture path="units/matthelzor/characters/gman/hair_df" unload="true"/>
	<texture path="units/matthelzor/characters/gman/hair_nm" unload="true"/>	
	<texture path="units/matthelzor/characters/gman/hair_op" unload="true"/>	
	<texture path="units/matthelzor/characters/gman/body_nm" unload="true"/>
	<texture path="units/matthelzor/characters/gman/body_df" unload="true"/>

	<unit load="true" path="units/matthelzor/characters/thick_sangres/civ_thick_sangres" unload="true"/>
	<unit load="true" path="units/matthelzor/characters/thick_sangres/civ_thick_sangres_husk" unload="true"/>
	<material_config path="units/matthelzor/characters/thick_sangres/civ_thick_sangres" unload="true"/>
	<model path="units/matthelzor/characters/thick_sangres/civ_thick_sangres" unload="true"/>
	<object path="units/matthelzor/characters/thick_sangres/civ_thick_sangres" unload="true"/>

	<texture path="units/matthelzor/characters/thick_sangres/body_df" unload="true"/>
	<texture path="units/matthelzor/characters/thick_sangres/body_nm" unload="true"/>
	<texture path="units/matthelzor/characters/thick_sangres/head_df" unload="true"/>
	<texture path="units/matthelzor/characters/thick_sangres/head_nm" unload="true"/>	

    <unit load="true" path="units/matthelzor/characters/gudako/gudako" unload="true"/>
	<unit load="true" path="units/matthelzor/characters/gudako/gudako_husk" unload="true"/>
	<material_config path="units/matthelzor/characters/gudako/gudako" unload="true"/>
	<model path="units/matthelzor/characters/gudako/gudako" unload="true"/>
	<object path="units/matthelzor/characters/gudako/gudako" unload="true"/>
	<texture path="units/matthelzor/characters/gudako/body_df" unload="true"/>
	<texture path="units/matthelzor/characters/gudako/body_nm" unload="true"/>	

	<unit load="true" path="units/matthelzor/characters/snek/snek" unload="true"/>
	<unit load="true" path="units/matthelzor/characters/snek/snek_husk" unload="true"/>
	<material_config path="units/matthelzor/characters/snek/snek" unload="true"/>
	<model path="units/matthelzor/characters/snek/snek" unload="true"/>
	<object path="units/matthelzor/characters/snek/snek" unload="true"/>
	<texture path="units/matthelzor/characters/snek/body_df" unload="true"/>
	<texture path="units/matthelzor/characters/snek/body_nm" unload="true"/>	

	<unit load="true" path="units/matthelzor/characters/carl/carl" unload="true"/>
	<unit load="true" path="units/matthelzor/characters/carl/carl_husk" unload="true"/>
	<material_config path="units/matthelzor/characters/carl/carl" unload="true"/>
	<model path="units/matthelzor/characters/carl/carl" unload="true"/>
	<object path="units/matthelzor/characters/carl/carl" unload="true"/>
	<texture path="units/matthelzor/characters/carl/body_df" unload="true"/>
	<texture path="units/matthelzor/characters/carl/body_nm" unload="true"/>	

	<unit load="true" path="units/matthelzor/characters/starbreeze_ex_ceo/bo" unload="true"/>
	<unit load="true" path="units/matthelzor/characters/starbreeze_ex_ceo/bo_husk" unload="true"/>
	<material_config path="units/matthelzor/characters/starbreeze_ex_ceo/bo" unload="true"/>
	<model path="units/matthelzor/characters/starbreeze_ex_ceo/bo" unload="true"/>
	<object path="units/matthelzor/characters/starbreeze_ex_ceo/bo" unload="true"/>
	<texture path="units/matthelzor/characters/starbreeze_ex_ceo/head_df" unload="true"/>
	<texture path="units/matthelzor/characters/starbreeze_ex_ceo/head_nm" unload="true"/>	
	<texture path="units/matthelzor/characters/starbreeze_ex_ceo/body_nm" unload="true"/>
	<texture path="units/matthelzor/characters/starbreeze_ex_ceo/body_df" unload="true"/>	

	<unit load="true" path="units/matthelzor/characters/payne/payne" unload="true"/>
	<unit load="true" path="units/matthelzor/characters/payne/payne_husk" unload="true"/>
	<material_config path="units/matthelzor/characters/payne/payne" unload="true"/>
	<model path="units/matthelzor/characters/payne/payne" unload="true"/>
	<object path="units/matthelzor/characters/payne/payne" unload="true"/>
	<texture path="units/matthelzor/characters/payne/head_df" unload="true"/>
	<texture path="units/matthelzor/characters/payne/head_nm" unload="true"/>	
	<texture path="units/matthelzor/characters/payne/body_nm" unload="true"/>
	<texture path="units/matthelzor/characters/payne/body_df" unload="true"/>

	<unit load="true" path="units/matthelzor/characters/g11/g11" unload="true"/>
	<unit load="true" path="units/matthelzor/characters/g11/g11_husk" unload="true"/>
	<material_config path="units/matthelzor/characters/g11/g11" unload="true"/>
	<model path="units/matthelzor/characters/g11/g11" unload="true"/>
	<object path="units/matthelzor/characters/g11/g11" unload="true"/>
	<texture path="units/matthelzor/characters/g11/body_df" unload="true"/>
	<texture path="units/matthelzor/characters/g11/body_nm" unload="true"/>		

	<unit load="true" path="units/sora/sora" unload="true"/>
	<material_config path="units/sora/sora" unload="true"/>
	<model path="units/sora/sora" unload="true"/>
	<object path="units/sora/sora" unload="true"/>
	<texture path="units/sora/sora" unload="true"/>

	<unit load="true" path="units/tamamohno/tamamohno" unload="true"/>
	<material_config path="units/tamamohno/tamamohno" unload="true"/>
	<model path="units/tamamohno/tamamohno" unload="true"/>
	<object path="units/tamamohno/tamamohno" unload="true"/>
	<texture path="units/tamamohno/tamamohno" unload="true"/>

	<unit load="true" path="units/dopefish/dopefish" unload="true"/>
	<material_config path="units/dopefish/dopefish" unload="true"/>
	<model path="units/dopefish/dopefish" unload="true"/>
	<object path="units/dopefish/dopefish" unload="true"/>
	<texture path="units/dopefish/dopefish" unload="true"/>

	<unit load="true" path="units/gummi/gummi" unload="true"/>
	<material_config path="units/gummi/gummi" unload="true"/>
	<model path="units/gummi/gummi" unload="true"/>
	<object path="units/gummi/gummi" unload="true"/>
	<texture path="units/gummi/gummi" unload="true"/>

	<unit load="true" path="units/akkohug/akkohug" unload="true"/>
	<material_config path="units/akkohug/akkohug" unload="true"/>
	<model path="units/akkohug/akkohug" unload="true"/>
	<object path="units/akkohug/akkohug" unload="true"/>
	<texture path="units/akkohug/akkohug" unload="true"/>

	<unit load="true" path="units/dead_marine/dead_marine" unload="true"/>
	<material_config path="units/dead_marine/dead_marine" unload="true"/>
	<model path="units/dead_marine/dead_marine" unload="true"/>
	<object path="units/dead_marine/dead_marine" unload="true"/>
	<texture path="units/dead_marine/dead_marine" unload="true"/>

	<unit load="true" path="units/gorenest/gorenest" unload="true"/>
	<material_config path="units/gorenest/gorenest" unload="true"/>
	<model path="units/gorenest/gorenest" unload="true"/>
	<object path="units/gorenest/gorenest" unload="true"/>
	<texture path="units/gorenest/gorenest" unload="true"/>	

	<texture path="levels/mods/hangar_matt/cube_lights/dome_occlusion"/>
</table>
