<mod name="Sidekick" color="Color(0.01,0.62,0.98)">
	<Localization directory="Loc" default="english.txt"/>
	<!--<AssetUpdates id="-1" version="1.0" provider="modworkshop"/>-->
	<GlobalValue id="sw2_mod" color="Color(0.74, 0.6, 0.29)"/>
	<WeaponMod id="wpn_fps_smg_uzi_lowang_barrel" based_on="wpn_fps_smg_sr2_b_standard" wpn_pts="wpn_fps_smg_uzi_lowang" hidden="true" ver="2"/>

	<WeaponMod id="wpn_fps_smg_uzi_lowang_body" based_on="wpn_fps_m4_lower_reciever" wpn_pts="wpn_fps_smg_uzi_lowang" hidden="true" ver="2">
		<forbids>
			<value_node value="wpn_fps_addon_ris"/>
		</forbids>
	</WeaponMod>

	<WeaponMod id="wpn_fps_smg_uzi_lowang_bolt" based_on="wpn_fps_amcar_bolt_standard" wpn_pts="wpn_fps_smg_uzi_lowang" hidden="true" ver="2">
		<!--<animations fire="recoil" fire_steelsight="recoil"/>-->
	</WeaponMod>

	<WeaponMod id="wpn_fps_smg_uzi_lowang_grip" based_on="wpn_fps_m4_lower_reciever" type="grip" wpn_pts="wpn_fps_smg_uzi_lowang" hidden="true" ver="2"/>

	<WeaponMod id="wpn_fps_smg_uzi_lowang_irons" based_on="wpn_fps_m4_uupg_o_flipup" unit="units/payday2/weapons/wpn_upg_dummy/wpn_upg_dummy" third_unit="units/payday2/weapons/wpn_upg_dummy/wpn_upg_dummy" wpn_pts="wpn_fps_smg_uzi_lowang" hidden="true" ver="2">
		<stance_mod>
			<wpn_fps_smg_uzi_lowang translation="0 2 -2.05"/>
		</stance_mod>
	</WeaponMod>

	<WeaponMod id="wpn_fps_smg_uzi_lowang_mag" based_on="wpn_upg_ak_m_akm" wpn_pts="wpn_fps_smg_uzi_lowang" hidden="true" ver="2">
		<stats reload="1"/>
	</WeaponMod>

	<WeaponMod id="wpn_fps_smg_uzi_lowang_stock" based_on="wpn_fps_m4_lower_reciever" type="stock" wpn_pts="wpn_fps_smg_uzi_lowang" hidden="true" ver="2"/>

	<WeaponMod id="wpn_fps_upg_uzi_lowang_barrel_long" based_on="wpn_fps_smg_sr2_b_standard" wpn_pts="wpn_fps_smg_uzi_lowang" ver="2">
		<stats damage="1" spread="1" concealment="-1"/>
	</WeaponMod>

	<WeaponMod id="wpn_fps_upg_uzi_lowang_barrel_supp" based_on="wpn_fps_m4_uupg_b_sd" wpn_pts="wpn_fps_smg_uzi_lowang" ver="2">
		<stats damage="0" spread="0" recoil="2" concealment="0"/>
	</WeaponMod>

	<WeaponMod id="wpn_fps_upg_uzi_lowang_stock_ext" based_on="wpn_fps_m4_lower_reciever" type="stock" wpn_pts="wpn_fps_smg_uzi_lowang" ver="2">
		<stats recoil="2" concealment="-2"/>
	</WeaponMod>
	<Weapon unlock_level="39">
		<weapon id="uzi_lowang" based_on="uzi" CLIP_AMMO_MAX="32" NR_CLIPS_MAX="5" weapon_hold="mp9" ammo_pickup="3" global_value="sw2_mod">
			<stats damage="58" spread="14" spread_moving="14" recoil="19" concealment="23"/>
			<fire_mode_data fire_rate="0.06"/>
			<kick>
				<standing>
					<value_node value="0.8"/>
					<value_node value="0.6"/>
					<value_node value="-1.2"/>
					<value_node value="1.2"/>
				</standing>
				<crouching>
					<value_node value="0.8"/>
					<value_node value="0.6"/>
					<value_node value="-1.2"/>
					<value_node value="1.2"/>
				</crouching>
				<steelsight>
					<value_node value="0.7"/>
					<value_node value="0.5"/>
					<value_node value="-1.0"/>
					<value_node value="1.0"/>
				</steelsight>
			</kick>
			<sounds fire="uzi_fire_single" fire_single="uzi_fire_single" use_fix="true"/>
			<animations reload_name_id="uzi" magazine_empty="last_recoil"/>
		</weapon>
		<factory id="wpn_fps_smg_uzi_lowang" unit="units/mods/weapons/wpn_fps_smg_uzi_lowang/wpn_fps_smg_uzi_lowang">
			<animations reload="reload" reload_not_empty="reload_not_empty" fire="recoil" fire_steelsight="recoil" magazine_empty="last_recoil"/>
			<default_blueprint>
				<value_node value="wpn_fps_smg_uzi_lowang_barrel"/>
				<value_node value="wpn_fps_smg_uzi_lowang_body"/>
				<value_node value="wpn_fps_smg_uzi_lowang_bolt"/>
				<value_node value="wpn_fps_smg_uzi_lowang_irons"/>
				<value_node value="wpn_fps_smg_uzi_lowang_grip"/>
				<value_node value="wpn_fps_smg_uzi_lowang_mag"/>
				<value_node value="wpn_fps_smg_uzi_lowang_stock"/>
			</default_blueprint>
			<uses_parts>
				<value_node value="wpn_fps_smg_uzi_lowang_barrel"/>
				<value_node value="wpn_fps_smg_uzi_lowang_body"/>
				<value_node value="wpn_fps_smg_uzi_lowang_bolt"/>
				<value_node value="wpn_fps_smg_uzi_lowang_irons"/>
				<value_node value="wpn_fps_smg_uzi_lowang_grip"/>
				<value_node value="wpn_fps_smg_uzi_lowang_mag"/>
				<value_node value="wpn_fps_smg_uzi_lowang_stock"/>

				<value_node value="wpn_fps_upg_uzi_lowang_barrel_long"/>
				<value_node value="wpn_fps_upg_uzi_lowang_barrel_supp"/>
				<value_node value="wpn_fps_upg_uzi_lowang_stock_ext"/>

				<value_node value="wpn_fps_upg_ns_ass_smg_large"/>
				<value_node value="wpn_fps_upg_ns_ass_smg_medium"/>
				<value_node value="wpn_fps_upg_ns_ass_smg_small"/>
				<value_node value="wpn_fps_upg_ns_ass_smg_firepig"/>
				<value_node value="wpn_fps_upg_ns_ass_smg_stubby"/>
				<value_node value="wpn_fps_upg_ns_ass_smg_tank"/>
				<value_node value="wpn_fps_upg_ass_ns_jprifles"/>
				<value_node value="wpn_fps_upg_ass_ns_linear"/>
				<value_node value="wpn_fps_upg_ass_ns_surefire"/>
				<value_node value="wpn_fps_upg_ass_ns_battle"/>
				<value_node value="wpn_fps_upg_ns_ass_smg_v6"/>
				<value_node value="wpn_fps_upg_fl_ass_smg_sho_peqbox"/>
				<value_node value="wpn_fps_upg_fl_ass_smg_sho_surefire"/>
				<value_node value="wpn_fps_upg_fl_ass_peq15"/>
				<value_node value="wpn_fps_upg_fl_ass_laser"/>
				<value_node value="wpn_fps_upg_fl_ass_utg"/>
				<value_node value="wpn_fps_upg_i_singlefire"/>
				<value_node value="wpn_fps_upg_i_autofire"/>
				<value_node value="wpn_fps_upg_o_docter"/>
				<value_node value="wpn_fps_upg_o_t1micro"/>
				<value_node value="wpn_fps_upg_o_eotech_xps"/>
				<value_node value="wpn_fps_upg_o_fc1"/>
			</uses_parts>
		</factory>
		<stance>
			<standard>
				<shoulders rotation="-0.000745315 0.00548101 0.00093835 -0.999984" translation="-0.753 2.869 0.19"/>
			</standard>
			<crouched>
				<shoulders rotation="-0.000801712 -0.0555768 0.000982731 -0.998454" translation="-1.753 2.869 -1.81"/>
			</crouched>
			<steelsight>
				<shoulders rotation="-0.000745315 0.00548101 0.00093835 -0.999984" translation="-10.753 -4.869 7.79"/>
			</steelsight>
		</stance>
	</Weapon>
	<!--<Sounds directory="assets\sounds">
		<sound id="sidekick_fire" path="sidekick_regular.ogg" prefix="regular"/>
		<sound id="sidekick_fire" path="sidekick_suppressed.ogg" prefix="suppressed_a"/>
		<sound id="sidekick_fire" path="sidekick_suppressed.ogg" prefix="suppressed_b"/>
		<sound id="sidekick_fire" path="sidekick_suppressed.ogg" prefix="suppressed_c"/>
	</Sounds>-->
	<AddFiles directory="assets" auto_generate="true"/>
</mod>