<?xml version="1.0"?>
<dynamic_object>
	<diesel materials="units/cop_outfits/skins/zealdozer_green/zealdozer_green" orientation_object="root_point" />

	<graphics>
		<graphic_group name="character" enabled="true" culling_object="c_block">
            <object name="g_body" enabled="true" />

            <object name="g_helmet" enabled="false" />
            <object name="g_helmet_plate" enabled="false" />
            <object name="g_helmet_glass_crk" enabled="false" />
            <object name="g_helmet_glass" enabled="false" />
            <object name="g_head" enabled="false" />

            <object name="g_throat" enabled="true" />
            <object name="g_neck" enabled="true" />
            <object name="g_armor_chest" enabled="true" />
            <object name="g_armor_stomache" enabled="true" />
            <object name="g_armor_back" enabled="true" />
		</graphic_group>
	</graphics>
</dynamic_object>
