<dynamic_object>
	<diesel materials="units/mods/weapons/wpn_fps_upg_charm_kevkild_no_glow/wpn_fps_upg_charm_kevkild_no_glow" orientation_object="rp_kevkild" />
	<graphics>
		<object name="g_charm_top" enabled="true" />
		<object name="g_charm" enabled="true" />
		<object name="g_ring" enabled="true" />
		<object name="g_base" enabled="true" />
	</graphics>
	<effects>
		<effect_spawner name="light1" enabled="false" object="e_light1" effect="units/mods/weapons/wpn_fps_upg_charm_kevkild/kev" />
		<effect_spawner name="light2" enabled="false" object="e_light2" effect="units/mods/weapons/wpn_fps_upg_charm_kevkild/kev" />
	</effects>		
</dynamic_object>