<materials version="3" group="weapon_group">
	<material name="mtr_xbow" render_template="generic:DIFFUSE_TEXTURE:NORMALMAP:NORMALMAP_UV1:SELF_ILLUMINATION:SELF_ILLUMINATION_BLOOM" version="2">
        <diffuse_texture file="units/mods/weapons/wpn_fps_heart_piercer_crossbow_pts/cross_df"/>
        <bump_normal_texture file="units/mods/weapons/wpn_fps_heart_piercer_crossbow_pts/cross_nm"/>
        <self_illumination_texture file="units/mods/weapons/wpn_fps_heart_piercer_crossbow_pts/cross_il"/>
        <variable type="scalar" name="il_multiplier" value="reddot"/>
        <variable type="scalar" name="il_bloom" value="5"/>	      
	</material>
</materials>
