<table name="Nick Ramos Mechanic Outfit" image="guis/dlcs/nick_mechanic/textures/pd2/blackmarket/icons/player_styles/nick_mechanic">
	<Localization directory="localization" default="english.json"/>

	<GlobalValue id="nick_outfit_mod" color="Color(1.1, 1.0, 0.1)"/>

    <Mask id="mechanic" unit="units/mods/masks/msk_mechanic/msk_mechanic" type="mask" global_value="nick_outfit_mod" skip_mask_on_sequence="false"/>

    <Melee id="sledgesaw" info_id="bm_melee_sledgesaw_info" based_on="ostry" unit="units/mods/weapons/wpn_fps_mel_sledgesaw/wpn_fps_mel_sledgesaw" expire_t="1" repeat_expire_t="1.3" anim_global_param="melee_sandsteel" texture_bundle_folder="mods" dlc="sledgesaw" global_value="nick_outfit_mod">
		<stats min_damage="18" max_damage="24" charge_time="3" min_damage_effect="1" max_damage_effect="1" range="325" concealment="25" anim_global_param="melee_sandsteel" type="axe" expire_t="2" repeat_expire_t="2"/>
		<sounds equip="wp_sledgesaw_equip_it_nick" charge="wp_sledgesaw_charge_it_nick" hit_air="wp_sledgesaw_swoosh_it_nick" hit_gen="wp_sledgesaw_hit_it_nick" hit_body="wp_sledgesaw_kill_it_nick"/>
	</Melee>
	<Sounds directory="assets\sounds">
        <sound id="wp_sledgesaw_equip_it_nick" path="equip.ogg" prefix="first"/>
        <sound id="wp_sledgesaw_charge_it_nick" path="charge.ogg" prefix="first"/>
        <sound id="wp_sledgesaw_swoosh_it_nick" path="swing.ogg" prefix="first"/>
        <sound id="wp_sledgesaw_hit_it_nick" path="hit.ogg" prefix="first"/>
        <sound id="wp_sledgesaw_kill_it_nick" path="hit_body.ogg" prefix="first"/>
	</Sounds>

	<PlayerStyle id="nick_mechanic" unit="units/nick_mechanic/skins/fps_nick_mechanic/fps_nick_mechanic" third_unit="units/nick_mechanic/skins/nick_mechanic_dallas/nick_mechanic_dallas" exclude_glove_adapter="true" default_gloves="heist_default" texture_bundle_folder="nick_mechanic" global_value="nick_outfit_mod">
		<third_body_replacement	head="false" armor="true" body="true" hands="true" vest="true" arms="true"/>
		<body_replacement		head="false" armor="true" body="true" hands="true" vest="true" arms="true"/>

	<characters>
			<bodhi		third_unit="units/nick_mechanic/skins/nick_mechanic_bodhi/nick_mechanic_bodhi" unit="units/nick_mechanic/skins/nick_mechanic_bodhi/fps_nick_mechanic_bodhi"/>
			<chains		third_unit="units/nick_mechanic/skins/nick_mechanic_chains/nick_mechanic_chains" unit="units/nick_mechanic/skins/nick_mechanic_chains/fps_nick_mechanic_chains"  />
			<female_1	third_unit="units/nick_mechanic/skins/nick_mechanic_clover/nick_mechanic_clover" unit="units/nick_mechanic/skins/nick_mechanic_clover/fps_nick_mechanic_clover" />
			<bonnie		third_unit="units/nick_mechanic/skins/nick_mechanic_bonnie/nick_mechanic_bonnie" unit="units/nick_mechanic/skins/nick_mechanic_bonnie/fps_nick_mechanic_bonnie" />
			<dallas		third_unit="units/nick_mechanic/skins/nick_mechanic_dallas/nick_mechanic_dallas" unit="units/nick_mechanic/skins/nick_mechanic_dallas/fps_nick_mechanic_dallas" />
			<dragon		third_unit="units/nick_mechanic/skins/nick_mechanic_jiro/nick_mechanic_jiro" unit="units/nick_mechanic/skins/nick_mechanic_jiro/fps_nick_mechanic_jiro" />
			<dragan		third_unit="units/nick_mechanic/skins/nick_mechanic_dragan/nick_mechanic_dragan" unit="units/nick_mechanic/skins/nick_mechanic_dragan/fps_nick_mechanic_dragan" />
			<old_hoxton	third_unit="units/nick_mechanic/skins/nick_mechanic_old_hoxton/nick_mechanic_old_hoxton" unit="units/nick_mechanic/skins/nick_mechanic_old_hoxton/fps_nick_mechanic_old_hoxton" />		
			<hoxton		third_unit="units/nick_mechanic/skins/nick_mechanic_houston/nick_mechanic_houston" unit="units/nick_mechanic/skins/nick_mechanic_houston/fps_nick_mechanic_houston" />			
			<wolf		third_unit="units/nick_mechanic/skins/nick_mechanic_wolf/nick_mechanic_wolf" unit="units/nick_mechanic/skins/nick_mechanic_wolf/fps_nick_mechanic_wolf" />			
			<joy		third_unit="units/nick_mechanic/skins/nick_mechanic_joy/nick_mechanic_joy" unit="units/nick_mechanic/skins/nick_mechanic_joy/fps_nick_mechanic_joy"/>
			<max		third_unit="units/nick_mechanic/skins/nick_mechanic_sangres/nick_mechanic_sangres" unit="units/nick_mechanic/skins/nick_mechanic_sangres/fps_nick_mechanic_sangres" />
			<wild		third_unit="units/nick_mechanic/skins/nick_mechanic_rust/nick_mechanic_rust" unit="units/nick_mechanic/skins/nick_mechanic_rust/fps_nick_mechanic_rust"/>
			<jacket		third_unit="units/nick_mechanic/skins/nick_mechanic_jacket/nick_mechanic_jacket" unit="units/nick_mechanic/skins/nick_mechanic_jacket/fps_nick_mechanic_jacket" />
			<jowi		third_unit="units/nick_mechanic/skins/nick_mechanic_john_wick/nick_mechanic_john_wick" unit="units/nick_mechanic/skins/nick_mechanic_john_wick/fps_nick_mechanic_john_wick"/>
			<chico		third_unit="units/nick_mechanic/skins/nick_mechanic_scarface/nick_mechanic_scarface" unit="units/nick_mechanic/skins/nick_mechanic_scarface/fps_nick_mechanic_scarface" />
			<jimmy		third_unit="units/nick_mechanic/skins/nick_mechanic_jimmy/nick_mechanic_jimmy" unit="units/nick_mechanic/skins/nick_mechanic_jimmy/fps_nick_mechanic_jimmy"/>
			<sokol		third_unit="units/nick_mechanic/skins/nick_mechanic_sokol/nick_mechanic_sokol" unit="units/nick_mechanic/skins/nick_mechanic_sokol/fps_nick_mechanic_sokol" />
			<sydney		third_unit="units/nick_mechanic/skins/nick_mechanic_sydney/nick_mechanic_sydney" unit="units/nick_mechanic/skins/nick_mechanic_sydney/fps_nick_mechanic_sydney" />
			<myh		third_unit="units/nick_mechanic/skins/nick_mechanic_duke/nick_mechanic_duke" unit="units/nick_mechanic/skins/nick_mechanic_duke/fps_nick_mechanic_duke"/>
			<ecp_female	third_unit="units/nick_mechanic/skins/nick_mechanic_hila/nick_mechanic_hila" unit="units/nick_mechanic/skins/nick_mechanic_hila/fps_nick_mechanic_hila" />
			<ecp_male	third_unit="units/nick_mechanic/skins/nick_mechanic_ethan/nick_mechanic_ethan" unit="units/nick_mechanic/skins/nick_mechanic_ethan/fps_nick_mechanic_ethan"/>						
		</characters>
	</PlayerStyle>

    <AddFiles directory="assets">
    	<texture path="guis/dlcs/nick_mechanic/textures/pd2/blackmarket/icons/player_styles/nick_mechanic"/>

    	<df_nm path="units/nick_mechanic/skins/textures/body"/>
    	<texture path="units/nick_mechanic/skins/textures/body_op"/>
 
    	<texture path="units/nick_mechanic/skins/textures/patch_dallas_df"/>
    	<texture path="units/nick_mechanic/skins/textures/patch_nm"/>
    	<texture path="units/nick_mechanic/skins/textures/patch_op"/>



    	<texture path="units/nick_mechanic/skins/textures/patch_bodhi_df"/>
    	<texture path="units/nick_mechanic/skins/textures/patch_chains_df"/>
    	<texture path="units/nick_mechanic/skins/textures/patch_clover_df"/>
    	<texture path="units/nick_mechanic/skins/textures/patch_bonnie_df"/>
    	<texture path="units/nick_mechanic/skins/textures/patch_jiro_df"/>
    	<texture path="units/nick_mechanic/skins/textures/patch_dragan_df"/>
    	<texture path="units/nick_mechanic/skins/textures/patch_old_hoxton_df"/>
    	<texture path="units/nick_mechanic/skins/textures/patch_houston_df"/>
    	<texture path="units/nick_mechanic/skins/textures/patch_wolf_df"/>
    	<texture path="units/nick_mechanic/skins/textures/patch_joy_df"/>
    	<texture path="units/nick_mechanic/skins/textures/patch_sangres_df"/>
    	<texture path="units/nick_mechanic/skins/textures/patch_rust_df"/>
    	<texture path="units/nick_mechanic/skins/textures/patch_jacket_df"/>
    	<texture path="units/nick_mechanic/skins/textures/patch_john_wick_df"/>
    	<texture path="units/nick_mechanic/skins/textures/patch_scarface_df"/>
    	<texture path="units/nick_mechanic/skins/textures/patch_jimmy_df"/>
    	<texture path="units/nick_mechanic/skins/textures/patch_sokol_df"/>
    	<texture path="units/nick_mechanic/skins/textures/patch_sydney_df"/>
    	<texture path="units/nick_mechanic/skins/textures/patch_duke_df"/>
    	<texture path="units/nick_mechanic/skins/textures/patch_hila_df"/>
    	<texture path="units/nick_mechanic/skins/textures/patch_ethan_df"/>




		<unit_mat path="units/nick_mechanic/skins/nick_mechanic_bodhi/nick_mechanic_bodhi"/>
		<cooked_physics path="units/nick_mechanic/skins/nick_mechanic_bodhi/nick_mechanic_bodhi"/>

		<unit_mat path="units/nick_mechanic/skins/nick_mechanic_chains/nick_mechanic_chains"/>
		<cooked_physics path="units/nick_mechanic/skins/nick_mechanic_chains/nick_mechanic_chains"/>

		<unit_mat path="units/nick_mechanic/skins/nick_mechanic_clover/nick_mechanic_clover"/>
		<cooked_physics path="units/nick_mechanic/skins/nick_mechanic_clover/nick_mechanic_clover"/>		

		<unit_mat path="units/nick_mechanic/skins/nick_mechanic_bonnie/nick_mechanic_bonnie"/>
		<cooked_physics path="units/nick_mechanic/skins/nick_mechanic_bonnie/nick_mechanic_bonnie"/>

		<unit_mat path="units/nick_mechanic/skins/nick_mechanic_dallas/nick_mechanic_dallas"/>
		<cooked_physics path="units/nick_mechanic/skins/nick_mechanic_dallas/nick_mechanic_dallas"/>

		<unit_mat path="units/nick_mechanic/skins/nick_mechanic_jiro/nick_mechanic_jiro"/>
		<cooked_physics path="units/nick_mechanic/skins/nick_mechanic_jiro/nick_mechanic_jiro"/>

		<unit_mat path="units/nick_mechanic/skins/nick_mechanic_dragan/nick_mechanic_dragan"/>
		<cooked_physics path="units/nick_mechanic/skins/nick_mechanic_dragan/nick_mechanic_dragan"/>

		<unit_mat path="units/nick_mechanic/skins/nick_mechanic_old_hoxton/nick_mechanic_old_hoxton"/>
		<cooked_physics path="units/nick_mechanic/skins/nick_mechanic_old_hoxton/nick_mechanic_old_hoxton"/>

		<unit_mat path="units/nick_mechanic/skins/nick_mechanic_houston/nick_mechanic_houston"/>
		<cooked_physics path="units/nick_mechanic/skins/nick_mechanic_houston/nick_mechanic_houston"/>

		<unit_mat path="units/nick_mechanic/skins/nick_mechanic_wolf/nick_mechanic_wolf"/>
		<cooked_physics path="units/nick_mechanic/skins/nick_mechanic_wolf/nick_mechanic_wolf"/>

		<unit_mat path="units/nick_mechanic/skins/nick_mechanic_joy/nick_mechanic_joy"/>
		<cooked_physics path="units/nick_mechanic/skins/nick_mechanic_joy/nick_mechanic_joy"/>

		<unit_mat path="units/nick_mechanic/skins/nick_mechanic_sangres/nick_mechanic_sangres"/>
		<cooked_physics path="units/nick_mechanic/skins/nick_mechanic_sangres/nick_mechanic_sangres"/>

		<unit_mat path="units/nick_mechanic/skins/nick_mechanic_rust/nick_mechanic_rust"/>
		<cooked_physics path="units/nick_mechanic/skins/nick_mechanic_rust/nick_mechanic_rust"/>

		<unit_mat path="units/nick_mechanic/skins/nick_mechanic_jacket/nick_mechanic_jacket"/>
		<cooked_physics path="units/nick_mechanic/skins/nick_mechanic_jacket/nick_mechanic_jacket"/>

		<unit_mat path="units/nick_mechanic/skins/nick_mechanic_john_wick/nick_mechanic_john_wick"/>
		<cooked_physics path="units/nick_mechanic/skins/nick_mechanic_john_wick/nick_mechanic_john_wick"/>

		<unit_mat path="units/nick_mechanic/skins/nick_mechanic_scarface/nick_mechanic_scarface"/>
		<cooked_physics path="units/nick_mechanic/skins/nick_mechanic_scarface/nick_mechanic_scarface"/>

		<unit_mat path="units/nick_mechanic/skins/nick_mechanic_jimmy/nick_mechanic_jimmy"/>
		<cooked_physics path="units/nick_mechanic/skins/nick_mechanic_jimmy/nick_mechanic_jimmy"/>

		<unit_mat path="units/nick_mechanic/skins/nick_mechanic_sokol/nick_mechanic_sokol"/>
		<cooked_physics path="units/nick_mechanic/skins/nick_mechanic_sokol/nick_mechanic_sokol"/>

		<unit_mat path="units/nick_mechanic/skins/nick_mechanic_sydney/nick_mechanic_sydney"/>
		<cooked_physics path="units/nick_mechanic/skins/nick_mechanic_sydney/nick_mechanic_sydney"/>

		<unit_mat path="units/nick_mechanic/skins/nick_mechanic_duke/nick_mechanic_duke"/>
		<cooked_physics path="units/nick_mechanic/skins/nick_mechanic_duke/nick_mechanic_duke"/>

		<unit_mat path="units/nick_mechanic/skins/nick_mechanic_hila/nick_mechanic_hila"/>
		<cooked_physics path="units/nick_mechanic/skins/nick_mechanic_hila/nick_mechanic_hila"/>

		<unit_mat path="units/nick_mechanic/skins/nick_mechanic_ethan/nick_mechanic_ethan"/>
		<cooked_physics path="units/nick_mechanic/skins/nick_mechanic_ethan/nick_mechanic_ethan"/>







											<!-- FPS -->

		<unit_mat path="units/nick_mechanic/skins/nick_mechanic_bodhi/fps_nick_mechanic_bodhi"/>
		<cooked_physics path="units/nick_mechanic/skins/nick_mechanic_bodhi/fps_nick_mechanic_bodhi"/>

		<unit_mat path="units/nick_mechanic/skins/nick_mechanic_chains/fps_nick_mechanic_chains"/>
		<cooked_physics path="units/nick_mechanic/skins/nick_mechanic_chains/fps_nick_mechanic_chains"/>

		<unit_mat path="units/nick_mechanic/skins/nick_mechanic_clover/fps_nick_mechanic_clover"/>
		<cooked_physics path="units/nick_mechanic/skins/nick_mechanic_clover/fps_nick_mechanic_clover"/>		

		<unit_mat path="units/nick_mechanic/skins/nick_mechanic_bonnie/fps_nick_mechanic_bonnie"/>
		<cooked_physics path="units/nick_mechanic/skins/nick_mechanic_bonnie/fps_nick_mechanic_bonnie"/>

		<unit_mat path="units/nick_mechanic/skins/nick_mechanic_dallas/fps_nick_mechanic_dallas"/>
		<cooked_physics path="units/nick_mechanic/skins/nick_mechanic_dallas/fps_nick_mechanic_dallas"/>

		<unit_mat path="units/nick_mechanic/skins/nick_mechanic_jiro/fps_nick_mechanic_jiro"/>
		<cooked_physics path="units/nick_mechanic/skins/nick_mechanic_jiro/fps_nick_mechanic_jiro"/>

		<unit_mat path="units/nick_mechanic/skins/nick_mechanic_dragan/fps_nick_mechanic_dragan"/>
		<cooked_physics path="units/nick_mechanic/skins/nick_mechanic_dragan/fps_nick_mechanic_dragan"/>

		<unit_mat path="units/nick_mechanic/skins/nick_mechanic_old_hoxton/fps_nick_mechanic_old_hoxton"/>
		<cooked_physics path="units/nick_mechanic/skins/nick_mechanic_old_hoxton/fps_nick_mechanic_old_hoxton"/>

		<unit_mat path="units/nick_mechanic/skins/nick_mechanic_houston/fps_nick_mechanic_houston"/>
		<cooked_physics path="units/nick_mechanic/skins/nick_mechanic_houston/fps_nick_mechanic_houston"/>

		<unit_mat path="units/nick_mechanic/skins/nick_mechanic_wolf/fps_nick_mechanic_wolf"/>
		<cooked_physics path="units/nick_mechanic/skins/nick_mechanic_wolf/fps_nick_mechanic_wolf"/>

		<unit_mat path="units/nick_mechanic/skins/nick_mechanic_joy/fps_nick_mechanic_joy"/>
		<cooked_physics path="units/nick_mechanic/skins/nick_mechanic_joy/fps_nick_mechanic_joy"/>

		<unit_mat path="units/nick_mechanic/skins/nick_mechanic_sangres/fps_nick_mechanic_sangres"/>
		<cooked_physics path="units/nick_mechanic/skins/nick_mechanic_sangres/fps_nick_mechanic_sangres"/>

		<unit_mat path="units/nick_mechanic/skins/nick_mechanic_rust/fps_nick_mechanic_rust"/>
		<cooked_physics path="units/nick_mechanic/skins/nick_mechanic_rust/fps_nick_mechanic_rust"/>

		<unit_mat path="units/nick_mechanic/skins/nick_mechanic_jacket/fps_nick_mechanic_jacket"/>
		<cooked_physics path="units/nick_mechanic/skins/nick_mechanic_jacket/fps_nick_mechanic_jacket"/>

		<unit_mat path="units/nick_mechanic/skins/nick_mechanic_john_wick/fps_nick_mechanic_john_wick"/>
		<cooked_physics path="units/nick_mechanic/skins/nick_mechanic_john_wick/fps_nick_mechanic_john_wick"/>

		<unit_mat path="units/nick_mechanic/skins/nick_mechanic_scarface/fps_nick_mechanic_scarface"/>
		<cooked_physics path="units/nick_mechanic/skins/nick_mechanic_scarface/fps_nick_mechanic_scarface"/>

		<unit_mat path="units/nick_mechanic/skins/nick_mechanic_jimmy/fps_nick_mechanic_jimmy"/>
		<cooked_physics path="units/nick_mechanic/skins/nick_mechanic_jimmy/fps_nick_mechanic_jimmy"/>

		<unit_mat path="units/nick_mechanic/skins/nick_mechanic_sokol/fps_nick_mechanic_sokol"/>
		<cooked_physics path="units/nick_mechanic/skins/nick_mechanic_sokol/fps_nick_mechanic_sokol"/>

		<unit_mat path="units/nick_mechanic/skins/nick_mechanic_sydney/fps_nick_mechanic_sydney"/>
		<cooked_physics path="units/nick_mechanic/skins/nick_mechanic_sydney/fps_nick_mechanic_sydney"/>

		<unit_mat path="units/nick_mechanic/skins/nick_mechanic_duke/fps_nick_mechanic_duke"/>
		<cooked_physics path="units/nick_mechanic/skins/nick_mechanic_duke/fps_nick_mechanic_duke"/>

		<unit_mat path="units/nick_mechanic/skins/nick_mechanic_hila/fps_nick_mechanic_hila"/>
		<cooked_physics path="units/nick_mechanic/skins/nick_mechanic_hila/fps_nick_mechanic_hila"/>

		<unit_mat path="units/nick_mechanic/skins/nick_mechanic_ethan/fps_nick_mechanic_ethan"/>
		<cooked_physics path="units/nick_mechanic/skins/nick_mechanic_ethan/fps_nick_mechanic_ethan"/>

											<!-- FPS -->

		<unit_mat path="units/nick_mechanic/skins/fps_nick_mechanic/fps_nick_mechanic"/>
		<cooked_physics path="units/nick_mechanic/skins/fps_nick_mechanic/fps_nick_mechanic"/>

											<!-- FPS -->



										 <!-- Sledge Saw -->

        <unit_mat path="units/mods/weapons/wpn_fps_mel_sledgesaw/wpn_fps_mel_sledgesaw"/>
        <sequence_manager path="units/mods/weapons/wpn_fps_mel_sledgesaw/wpn_fps_mel_sledgesaw"/>

        <effect path="units/mods/weapons/wpn_fps_mel_sledgesaw/smoke"/>


        <df_nm path="units/mods/weapons/wpn_fps_mel_sledgesaw/textures/sledgehammer"/>
        <df_nm path="units/mods/weapons/wpn_fps_mel_sledgesaw/textures/tape"/>
        <df_nm path="units/mods/weapons/wpn_fps_mel_sledgesaw/textures/cement_saw"/>
        <df_nm path="units/mods/weapons/wpn_fps_mel_sledgesaw/textures/cement_saw_receiver"/>
        <df_nm path="units/mods/weapons/wpn_fps_mel_sledgesaw/textures/saw_blade"/>

        <texture path="guis/dlcs/mods/textures/pd2/blackmarket/icons/melee_weapons/sledgesaw"/>

										 <!-- Sledge Saw -->


										 <!-- Mechanic Mask -->

        <unit_mat path="units/mods/masks/msk_mechanic/msk_mechanic"/>
        <df_nm path="units/mods/masks/msk_mechanic/mechanic"/>           

        <texture path="guis/dlcs/mods/textures/pd2/blackmarket/icons/masks/mechanic"/>    

										 <!-- Mechanic Mask -->

	</AddFiles>
</table>