<materials version="3" group="melee_group">
	<material name="mtr_predator" render_template="generic:DIFFUSE_TEXTURE:NORMALMAP" version="2">
        <diffuse_texture file="units/mods/weapons/wpn_fps_mel_predator_wristblades/textures/wristblades_df"/>
        <bump_normal_texture file="units/mods/weapons/wpn_fps_mel_predator_wristblades/textures/wristblades_nm"/>
    </material>
</materials>