<table name="Monster Hunter Rise - Sonic Outfit" image="guis/dlcs/sonic_mhr/textures/pd2/blackmarket/icons/player_styles/sonic_mhr">
	<Localization directory="localization" default="english.json"/>

	<GlobalValue id="mhr_sonic_mod" color="Color(5.1, 0.0, 0.1)"/>

    <Mask id="sonic_mask_01" unit="units/mods/masks/msk_sonic_mask_01/msk_sonic_mask_01" type="mask" global_value="mhr_sonic_mod" skip_mask_on_sequence="false"/>
    <Mask id="sonic_mask_02" unit="units/mods/masks/msk_sonic_mask_02/msk_sonic_mask_02" type="mask" global_value="mhr_sonic_mod" skip_mask_on_sequence="false"/>



	<PlayerStyle id="sonic_mhr" unit="units/sonic_mhr/skins/fps_sonic_mhr_male/fps_sonic_mhr_male" third_unit="units/sonic_mhr/skins/sonic_mhr_male_average/sonic_mhr_male_average" exclude_glove_adapter="true" default_gloves="postmoto" texture_bundle_folder="sonic_mhr" global_value="mhr_sonic_mod">
		<third_body_replacement	head="false" armor="true" body="true" hands="true" vest="true" arms="true" glove_adapter="true"/>
		<body_replacement		head="false" armor="true" body="true" hands="true" vest="true" arms="true" glove_adapter="true"/>

		<characters>
			<bodhi		third_unit="units/sonic_mhr/skins/sonic_mhr_male_bodhi/sonic_mhr_male_bodhi"/>
			<chains		third_unit="units/sonic_mhr/skins/sonic_mhr_male_average/sonic_mhr_male_average"/>
			<female_1	third_unit="units/sonic_mhr/skins/sonic_mhr_female_average/sonic_mhr_female_average" unit="units/sonic_mhr/skins/fps_sonic_mhr_female/fps_sonic_mhr_female"/>
			<bonnie		third_unit="units/sonic_mhr/skins/sonic_mhr_female_fat/sonic_mhr_female_fat" unit="units/sonic_mhr/skins/fps_sonic_mhr_female/fps_sonic_mhr_female"/>
			<dallas		third_unit="units/sonic_mhr/skins/sonic_mhr_male_big/sonic_mhr_male_big"/>
			<dragon		third_unit="units/sonic_mhr/skins/sonic_mhr_male_big/sonic_mhr_male_big"/>
			<dragan		third_unit="units/sonic_mhr/skins/sonic_mhr_male_big/sonic_mhr_male_big"/>
			<old_hoxton	third_unit="units/sonic_mhr/skins/sonic_mhr_male_big/sonic_mhr_male_big"/>			
			<hoxton		third_unit="units/sonic_mhr/skins/sonic_mhr_male_big/sonic_mhr_male_big"/>			
			<wolf		third_unit="units/sonic_mhr/skins/sonic_mhr_male_big/sonic_mhr_male_big"/>			
			<joy		third_unit="units/sonic_mhr/skins/sonic_mhr_female_joy/sonic_mhr_female_joy" unit="units/sonic_mhr/skins/fps_sonic_mhr_female/fps_sonic_mhr_female"/>
			<max		third_unit="units/sonic_mhr/skins/sonic_mhr_male_sangres/sonic_mhr_male_sangres"/>
			<wild		third_unit="units/sonic_mhr/skins/sonic_mhr_male_sangres/sonic_mhr_male_sangres"/>
			<jacket		third_unit="units/sonic_mhr/skins/sonic_mhr_male_big/sonic_mhr_male_big"/>
			<jowi		third_unit="units/sonic_mhr/skins/sonic_mhr_male_big/sonic_mhr_male_big"/>
			<chico		third_unit="units/sonic_mhr/skins/sonic_mhr_male_big/sonic_mhr_male_big"/>
			<jimmy		third_unit="units/sonic_mhr/skins/sonic_mhr_male_big/sonic_mhr_male_big"/>
			<sokol		third_unit="units/sonic_mhr/skins/sonic_mhr_male_big/sonic_mhr_male_big"/>
			<sydney		third_unit="units/sonic_mhr/skins/sonic_mhr_female_average/sonic_mhr_female_average" unit="units/sonic_mhr/skins/fps_sonic_mhr_female/fps_sonic_mhr_female"/>
			<myh		third_unit="units/sonic_mhr/skins/sonic_mhr_male_big/sonic_mhr_male_big"/>
			<ecp_female	third_unit="units/sonic_mhr/skins/sonic_mhr_female_joy/sonic_mhr_female_joy" unit="units/sonic_mhr/skins/fps_sonic_mhr_female/fps_sonic_mhr_female"/>
			<ecp_male	third_unit="units/sonic_mhr/skins/sonic_mhr_male_fat/sonic_mhr_male_fat"/>						
		</characters>
	</PlayerStyle>

    <AddFiles directory="assets">
    	<texture path="guis/dlcs/sonic_mhr/textures/pd2/blackmarket/icons/player_styles/sonic_mhr"/>

    	<df_nm path="units/sonic_mhr/skins/sonic_mhr_male_fat/body"/>
    	<df_nm path="units/sonic_mhr/skins/sonic_mhr_female_fat/body"/>
    	<texture path="units/sonic_mhr/skins/sonic_mhr_female_joy/body_df"/>

		<unit_mat path="units/sonic_mhr/skins/sonic_mhr_male_bodhi/sonic_mhr_male_bodhi"/>
		<cooked_physics path="units/sonic_mhr/skins/sonic_mhr_male_bodhi/sonic_mhr_male_bodhi"/>

		<unit_mat path="units/sonic_mhr/skins/sonic_mhr_male_sangres/sonic_mhr_male_sangres"/>
		<cooked_physics path="units/sonic_mhr/skins/sonic_mhr_male_sangres/sonic_mhr_male_sangres"/>

		<unit_mat path="units/sonic_mhr/skins/sonic_mhr_male_fat/sonic_mhr_male_fat"/>
		<cooked_physics path="units/sonic_mhr/skins/sonic_mhr_male_fat/sonic_mhr_male_fat"/>

		<unit_mat path="units/sonic_mhr/skins/sonic_mhr_male_big/sonic_mhr_male_big"/>
		<cooked_physics path="units/sonic_mhr/skins/sonic_mhr_male_big/sonic_mhr_male_big"/>

		<unit_mat path="units/sonic_mhr/skins/sonic_mhr_male_average/sonic_mhr_male_average"/>
		<cooked_physics path="units/sonic_mhr/skins/sonic_mhr_male_average/sonic_mhr_male_average"/>

		<unit_mat path="units/sonic_mhr/skins/sonic_mhr_female_fat/sonic_mhr_female_fat"/>
		<cooked_physics path="units/sonic_mhr/skins/sonic_mhr_female_fat/sonic_mhr_female_fat"/>

		<unit_mat path="units/sonic_mhr/skins/sonic_mhr_female_joy/sonic_mhr_female_joy"/>
		<cooked_physics path="units/sonic_mhr/skins/sonic_mhr_female_joy/sonic_mhr_female_joy"/>

		<unit_mat path="units/sonic_mhr/skins/sonic_mhr_female_average/sonic_mhr_female_average"/>
		<cooked_physics path="units/sonic_mhr/skins/sonic_mhr_female_average/sonic_mhr_female_average"/>

		<unit_mat path="units/sonic_mhr/skins/fps_sonic_mhr_male/fps_sonic_mhr_male"/>
		<cooked_physics path="units/sonic_mhr/skins/fps_sonic_mhr_male/fps_sonic_mhr_male"/>
		
		<unit_mat path="units/sonic_mhr/skins/fps_sonic_mhr_female/fps_sonic_mhr_female"/>
		<cooked_physics path="units/sonic_mhr/skins/fps_sonic_mhr_female/fps_sonic_mhr_female"/>

		<!-- Masks -->

        <unit_mat path="units/mods/masks/msk_sonic_mask_01/msk_sonic_mask_01"/>
        <df_nm path="units/mods/masks/msk_sonic_mask_01/mask"/>        
        <texture path="guis/dlcs/mods/textures/pd2/blackmarket/icons/masks/sonic_mask_01"/>         

        <unit_mat path="units/mods/masks/msk_sonic_mask_02/msk_sonic_mask_02"/>
        <df_nm path="units/mods/masks/msk_sonic_mask_02/mask"/>        
        <texture path="guis/dlcs/mods/textures/pd2/blackmarket/icons/masks/sonic_mask_02"/>                 		
	
		<!-- Masks -->



	</AddFiles>
</table>