<table name="Max's Severed Head Mask" image="guis/dlcs/mods/textures/pd2/blackmarket/icons/masks/max_severed_head">
    <Localization directory="localization" default="english.json"/>

    <GlobalValue id="sam_max_mask" color="Color(1.1, 2.0, 0.1)"/>

    <Mask id="max_severed_head" unit="units/mods/masks/msk_max_severed_head/msk_max_severed_head" type="glasses" global_value="sam_max_mask" skip_mask_on_sequence="false"/>
    <Mask id="max_severed_head_unusual" unit="units/mods/masks/msk_max_severed_head_unusual/msk_max_severed_head_unusual" type="glasses" global_value="sam_max_mask" skip_mask_on_sequence="false"/>

    <AddFiles directory="assets">

        <unit_mat path="units/mods/masks/msk_max_severed_head/msk_max_severed_head"/>
        <df_nm path="units/mods/masks/msk_max_severed_head/max"/>              

        <unit_mat path="units/mods/masks/msk_max_severed_head_unusual/msk_max_severed_head_unusual"/>
        <effect path="units/mods/masks/msk_max_severed_head_unusual/fire"/>

        <texture path="guis/dlcs/mods/textures/pd2/blackmarket/icons/masks/max_severed_head"/>            
        <texture path="guis/dlcs/mods/textures/pd2/blackmarket/icons/masks/max_severed_head_unusual"/>            

    </AddFiles>
</table>