LegendaryArmours = LegendaryArmours or {}
la = LegendaryArmours

la.happy_chaos = {
	category = "guilty_gear",

	unit = "units/guilty_gear/skins/happy_chaos/happy_chaos", 
	fps_unit = "units/guilty_gear/skins/happy_chaos/fps_happy_chaos",

    hide_mask = true,

	hide_armor = true,
	replace_all = true,

	fps_hide_armor = true,
	fps_replace_body = true
}


la.happy_chaos_no_hands = {
	category = "guilty_gear",

	unit = "units/guilty_gear/skins/happy_chaos_no_hands/happy_chaos_no_hands", 
	fps_unit = "units/guilty_gear/skins/happy_chaos_no_hands/fps_happy_chaos_no_hands",

    hide_mask = true,

	hide_armor = true,
	replace_all = true,

	fps_hide_armor = true,
	fps_replace_body = true
}



la.happy_chaos_no_jacket = {
	category = "guilty_gear",

	unit = "units/guilty_gear/skins/happy_chaos_no_jacket/happy_chaos_no_jacket", 
	fps_unit = "units/guilty_gear/skins/happy_chaos_no_jacket/fps_happy_chaos_no_jacket",

    hide_mask = true,

	hide_armor = true,
	replace_all = true,

	fps_hide_armor = true,
	fps_replace_body = true
}




la.happy_chaos_no_hands_no_jacket = {
	category = "guilty_gear",

	unit = "units/guilty_gear/skins/happy_chaos_no_hands_no_jacket/happy_chaos_no_hands_no_jacket", 
	fps_unit = "units/guilty_gear/skins/happy_chaos_no_hands_no_jacket/fps_happy_chaos_no_hands_no_jacket",

    hide_mask = true,

	hide_armor = true,
	replace_all = true,

	fps_hide_armor = true,
	fps_replace_body = true
}






la.happy_chaos_mask = {
	category = "guilty_gear",

	unit = "units/guilty_gear/skins/happy_chaos_mask/happy_chaos_mask", 
	fps_unit = "units/guilty_gear/skins/happy_chaos/fps_happy_chaos",

    hide_mask = false,

	hide_armor = true,
	replace_all = true,

	fps_hide_armor = true,
	fps_replace_body = true
}


la.happy_chaos_no_hands_mask = {
	category = "guilty_gear",

	unit = "units/guilty_gear/skins/happy_chaos_no_hands_mask/happy_chaos_no_hands_mask", 
	fps_unit = "units/guilty_gear/skins/happy_chaos_no_hands/fps_happy_chaos_no_hands",

    hide_mask = false,

	hide_armor = true,
	replace_all = true,

	fps_hide_armor = true,
	fps_replace_body = true
}




la.happy_chaos_no_jacket_mask = {
	category = "guilty_gear",

	unit = "units/guilty_gear/skins/happy_chaos_no_jacket_mask/happy_chaos_no_jacket_mask", 
	fps_unit = "units/guilty_gear/skins/happy_chaos_no_jacket/fps_happy_chaos_no_jacket",

    hide_mask = false,

	hide_armor = true,
	replace_all = true,

	fps_hide_armor = true,
	fps_replace_body = true
}



la.happy_chaos_no_hands_no_jacket_mask = {
	category = "guilty_gear",

	unit = "units/guilty_gear/skins/happy_chaos_no_hands_no_jacket_mask/happy_chaos_no_hands_no_jacket_mask", 
	fps_unit = "units/guilty_gear/skins/happy_chaos_no_hands_no_jacket/fps_happy_chaos_no_hands_no_jacket",

    hide_mask = false,

	hide_armor = true,
	replace_all = true,

	fps_hide_armor = true,
	fps_replace_body = true
}