<materials version="3">
    
    <material name="mtr_head" render_template="generic:CONTOUR:DIFFUSE_TEXTURE:NORMALMAP:RL_PLAYERS:SKINNED_3WEIGHTS" version="2">
        <bump_normal_texture    file="units/dmc/skins/vergil/head_nm"/>
        <diffuse_texture        file="units/dmc/skins/vergil/head_df"/>
        <variable value="0 0 0" type="vector3" name="contour_color"/>
        <variable value="0" type="scalar" name="contour_opacity"/>
    </material>

    <material name="mtr_head_lod1" decal_material="steel_no_decal" render_template="generic:ALPHA_MASKED:DIFFUSE_TEXTURE:DOUBLE_SIDED:EXTERNAL_ALPHA_REF:NORMALMAP:SKINNED_1WEIGHT" version="2">
        <diffuse_texture        file="units/dmc/skins/vergil/hair_df"/>
        <bump_normal_texture file="units/dmc/skins/vergil/hair_nm"/>
        <variable value="0.042000003159046" type="scalar" name="alpha_ref"/>
    </material>

    <material name="mtr_body_lod1" render_template="generic:CONTOUR:DIFFUSE_TEXTURE:NORMALMAP:RL_PLAYERS:SKINNED_3WEIGHTS" version="2">
        <bump_normal_texture    file="units/dmc/skins/vergil/body_nm"/>
        <diffuse_texture        file="units/dmc/skins/vergil/body_df"/>
        <variable value="0 0 0" type="vector3" name="contour_color"/>
        <variable value="0" type="scalar" name="contour_opacity"/>
    </material>

    <material name="mtr_body" render_template="generic:CONTOUR:DIFFUSE_TEXTURE:NORMALMAP:RL_PLAYERS:SKINNED_3WEIGHTS" version="2">
        <bump_normal_texture    file="units/dmc/skins/vergil/body_nm"/>
        <diffuse_texture        file="units/dmc/skins/vergil/body_df"/>
        <variable value="0 0 0" type="vector3" name="contour_color"/>
        <variable value="0" type="scalar" name="contour_opacity"/>
    </material>

    <material name="shadow_caster" render_template="shadow_caster_only:SKINNED_1WEIGHT" version="2"/>

</materials>