<dynamic_object>
	<diesel materials="units/mods/masks/msk_gitgud_kevkild/msk_gitgud_kevkild" orientation_object="rp_gitgud_kevkild" />
	<graphics>
		<object name="g_frame" enabled="true" />
		<object name="g_il" enabled="true" />
		<object name="g_il2" enabled="true" />
		<object name="g_kevkild" enabled="true" />
	</graphics>
	<effects>
		<effect_spawner name="light1" enabled="true" object="e_light1" effect="units/mods/masks/msk_gitgud_kevkild/kev" />
		<effect_spawner name="light2" enabled="true" object="e_light2" effect="units/mods/masks/msk_gitgud_kevkild/kev" />
	</effects>	
</dynamic_object>
