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        <bump_normal_texture file="units/vanilla/weapons/wpn_fps_sho_m1912_pts/textures/wpn_fps_sho_m1912_nm"/>
        <material_texture file="units/vanilla/weapons/wpn_fps_sho_m1912_pts/textures/wpn_fps_sho_m1912_gsm"/>
        <reflection_texture type="cubemap" global_texture="current_global_texture"/>
    </material>
</materials>
