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        <diffuse_texture file="units/upd_007/weapons/wpn_fps_sho_browning_pts/textures/wpn_fps_sho_browning_pad_big_df"/>
        <bump_normal_texture file="units/upd_007/weapons/wpn_fps_sho_browning_pts/textures/wpn_fps_sho_browning_pad_big_nm"/>
        <material_texture file="units/upd_007/weapons/wpn_fps_sho_browning_pts/textures/wpn_fps_sho_browning_pad_big_gsm"/>
        <reflection_texture type="cube" global_texture="current_global_texture"/>
		<variable value="0" type="scalar" name="intensity"/>
    </material>
</materials>
