<materials version="3" group="weapon_group">
	<material name="mat_cqw_flamethrower_weyyu_a" render_template="generic:DIFFUSE_TEXTURE:GLOBAL_ENVIRONMENT_MAPPING:GLOSS_BLURS_CUBEMAP:GSMA_TEXTURE:NORMALMAP" version="2">
		<diffuse_texture file="units/mods/weapons/wpn_fps_fla_type99inc_pts/textures/weapon_df" mip="1"/>
		<bump_normal_texture file="units/mods/weapons/wpn_fps_fla_type99inc_pts/textures/weapon_nm" mip="1"/>
		<material_texture file="units/mods/weapons/wpn_fps_fla_type99inc_pts/textures/weapon_gsma"/>
		<reflection_texture file="environments/cubemaps/cubemap_steel" type="cubemap"/>
	</material>
</materials>